Arcane Foundry › Commanders › Aang, A Lot to Learn
Aang, A Lot to Learn
Legendary Creature — Human Avatar Ally · {2}{G/W} · Green/White commander
Aang has vigilance as long as there's a Lesson card in your graveyard.
Whenever another creature you control dies, put a +1/+1 counter on Aang.
Build an Aang, A Lot to Learn deck →
What Aang, A Lot to Learn actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · deathWhenever another creature you control dies, put a +1/+1 counter on Aang.
What an Aang, A Lot to Learn deck needs
Plays as aristocrats. What the commander asks of the other 99 — read from the card and checked by hand.
- expendable creatures and free sacrifice outlets (its payoff is creatures dying)
- counter doublers and proliferate (it grows only itself with +1/+1 counters)
- self-mill, discard and recursion (the graveyard is a resource its text reads)
The Aang, A Lot to Learn deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 14× Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it
- 10× Put your own cards into your graveyard as a resource
- 9× Put +1/+1 counters on creatures you control, or multiply the ones already there
- 8× Sacrifice a creature for no mana, repeatably
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 1× Answer a whole board at once
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
Best cards for Aang, A Lot to Learn
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it
- Ojer Taq, Deepest Foundation // Temple of Civilization6 mana
- Phyrexian Triniform9 mana
- Old-Growth Troll3 mana
- Enduring Innocence3 mana
- Enduring Vitality3 mana
- Hangarback Walker0 mana
- Golden Guardian // Gold-Forge Garrison4 mana
- Old One Eye6 mana
Put your own cards into your graveyard as a resource
- Aftermath Analyst2 mana
- Smuggler's Surprise1 mana
- Six3 mana
- Argoth, Sanctum of Nature0 mana
- Eden, Seat of the Sanctum0 mana
- Grapple with the Past2 mana
- Millikin2 mana
- Perpetual Timepiece2 mana
Put +1/+1 counters on creatures you control, or multiply the ones already there
- Branching Evolution3 mana
- Hardened Scales1 mana
- Ozolith, the Shattered Spire2 mana
- Conclave Mentor2 mana
- Kami of Whispered Hopes3 mana
- Benevolent Hydra2 mana
- Michelangelo, Weirdness to 112 mana
- Lae'zel, Vlaakith's Champion3 mana
Sacrifice a creature for no mana, repeatably
- Altar of Dementia2 mana
- Spawning Pit2 mana
- Ashnod's Altar3 mana
- Phyrexian Altar3 mana
- Fanatical Devotion3 mana
- Martyr's Cause3 mana
- Greater Good4 mana
- Bound by Moonsilver3 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- March of Otherworldly Light1 mana
- Beast Within3 mana
- Generous Gift3 mana
- Nature's Claim1 mana
- Erode1 mana
- Unwanted Remake1 mana
Find the exact card the plan needs
- Green Sun's Zenith1 mana
- Nature's Rhythm2 mana
- Worldly Tutor1 mana
- March of Burgeoning Life1 mana
- Archdruid's Charm3 mana
- Chord of Calling3 mana
- Eldritch Evolution3 mana
- Eladamri's Call2 mana
Answer a whole board at once
- Vanquish the Horde8 mana
- Wrath of God4 mana
- Day of Judgment4 mana
- Shatter the Sky4 mana
- Split Up3 mana
- Winds of Abandon2 mana
- Depopulate4 mana
- No Witnesses4 mana
Refill your hand
- Esper Sentinel1 mana
- Skullclamp1 mana
- Sylvan Library2 mana
- Garruk's Uprising3 mana
- Archivist of Oghma2 mana
- Beast Whisperer4 mana
- The One Ring4 mana
- Vexing Bauble1 mana
Keep a permanent you control alive through removal
- Flowering of the White Tree2 mana
- Bastion Protector3 mana
- Codsworth, Handy Helper3 mana
- Guardian Augmenter3 mana
- Saryth, the Viper's Fang4 mana
- Avacyn, Angel of Hope8 mana
- Coppercoat Vanguard2 mana
- Lightning Greaves2 mana
Combos with Aang, A Lot to Learn
Known combos from Commander Spellbook that Aang, A Lot to Learn is a piece of, and how many decks list them.
- Aang, A Lot to Learn + Animation Module + Ashnod's Altar13 decks
- Aang, A Lot to Learn + Animation Module + Phyrexian Altar3 decks
- Aang, A Lot to Learn + Animation Module + Krark-Clan Ironworks2 decks
- Aang, A Lot to Learn + Animation Module + Thermopod