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Aang and Katara

Aang and Katara

Legendary Creature — Human Avatar Ally · {3}{G}{W}{U} · Green/Blue/White commander

Whenever Aang and Katara enter or attack, create X 1/1 white Ally creature tokens, where X is the number of tapped artifacts and/or creatures you control.
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What Aang and Katara actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What an Aang and Katara deck needs

Plays as combat trigger. What the commander asks of the other 99 — read from the card and checked by hand.

The Aang and Katara deck plan

The roles the Forge fills for this commander, and how many cards of each.

Best cards for Aang and Katara

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Exile a permanent you control and return it — the button a value-ETB deck presses

  1. Airbender Ascension2 mana
  2. Phelia, Exuberant Shepherd2 mana
  3. Displacer Kitten4 mana
  4. Eldrazi Displacer3 mana
  5. Flickerwisp3 mana
  6. Soulherder3 mana
  7. Touch the Spirit Realm3 mana
  8. Conjurer's Closet5 mana

A permanent of the exact NON-creature type the commander counts — artifacts for an artifact commander, enchantments for an enchantress

  1. Chrome Mox0 mana
  2. Everflowing Chalice0 mana
  3. Lotus Petal0 mana
  4. Mox Amber0 mana
  5. Mox Diamond0 mana
  6. Mox Opal0 mana
  7. Lion's Eye Diamond0 mana
  8. Ornithopter0 mana

A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses

  1. Eternal Witness3 mana
  2. Knight of the White Orchid2 mana
  3. Spirited Companion2 mana
  4. Solemn Simulacrum4 mana
  5. Arboreal Grazer1 mana
  6. Thousand-Faced Shadow1 mana
  7. Loran of the Third Path3 mana
  8. Ranger-Captain of Eos3 mana

Make creature tokens — a static anthem or a go-wide commander needs a board to be wide

  1. Kozilek's Unsealing3 mana
  2. Replicating Ring3 mana
  3. Elspeth, Storm Slayer5 mana
  4. Esika's Chariot4 mana
  5. Hero of Bladehold4 mana
  6. Omarthis, Ghostfire Initiate0 mana
  7. Elspeth, Sun's Champion6 mana
  8. Wrenn and Seven5 mana

A team pump that actually pumps tokens

  1. Intangible Virtue2 mana
  2. Caretaker's Talent3 mana
  3. Inspiring Leader3 mana
  4. Prava of the Steel Legion3 mana
  5. Gideon's Memorial2 mana
  6. Mite Overseer4 mana
  7. Phantom General4 mana
  8. Finale of Devastation2 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Path to Exile1 mana
  2. Swords to Plowshares1 mana
  3. Reality Shift2 mana
  4. Pongify1 mana
  5. Rapid Hybridization1 mana
  6. Resculpt2 mana
  7. March of Otherworldly Light1 mana
  8. Beast Within3 mana

Find the exact card the plan needs

  1. Green Sun's Zenith1 mana
  2. Nature's Rhythm2 mana
  3. Neoform2 mana
  4. Worldly Tutor1 mana
  5. Reshape2 mana
  6. March of Burgeoning Life1 mana
  7. Mask of the Mimic1 mana
  8. Long-Term Plans3 mana

Answer a spell or ability before it resolves

  1. Mindbreak Trap4 mana
  2. Fierce Guardianship3 mana
  3. Force of Negation3 mana
  4. Force of Will5 mana
  5. Flare of Denial3 mana
  6. Pact of Negation0 mana
  7. An Offer You Can't Refuse1 mana
  8. Arcane Denial2 mana

Answer a whole board at once

  1. Vanquish the Horde8 mana
  2. Supreme Verdict4 mana
  3. Wrath of God4 mana
  4. Day of Judgment4 mana
  5. Shatter the Sky4 mana
  6. Split Up3 mana
  7. Winds of Abandon2 mana
  8. Depopulate4 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing