Arcane Foundry › Commanders › Aclazotz, Deepest Betrayal // Temple of the Dead
Aclazotz, Deepest Betrayal // Temple of the Dead
Legendary Creature — Bat God // Land · {3}{B}{B} · Black commander
Flying, lifelink
Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card.
Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying.
When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control.
(Transforms from Aclazotz, Deepest Betrayal.)
{T}: Add {B}.
{2}{B}, {T}: Transform this land. Activate only if a player has one or fewer cards in hand and only as a sorcery.
Build an Aclazotz, Deepest Betrayal // Temple of the Dead deck →
What Aclazotz, Deepest Betrayal // Temple of the Dead actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · attackWhenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card.
- Triggered ability · discardWhenever an opponent discards a land card, create a 1/1 black Bat creature token with flying.
- Triggered ability · deathWhen Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control.
- Activated ability{T}: Add {B}.
- Activated ability{2}{B}, {T}: Transform this land. Activate only if a player has one or fewer cards in hand and only as a sorcery.
- Keyword · flyingflying
- Keyword · lifelinklifelink
What an Aclazotz, Deepest Betrayal // Temple of the Dead deck needs
Plays as combat trigger. What the commander asks of the other 99 — read from the card and checked by hand.
- cards that make opponents discard (its payoff is their discards)
- token payoffs — anthems, sacrifice outlets and go-wide finishers (it makes tokens on repeat)
- haste, evasion and protection for the commander, and extra combats (its own attack is the engine)
The Aclazotz, Deepest Betrayal // Temple of the Dead deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 10× Makes opponents discard — the fuel a discard-punishing commander feeds on
- 6× Put haste on the commander the turn it resolves — a tap ability is unusable otherwise
- 4× Make the commander connect — a body that never deals combat damage never triggers
- 12× Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- 4× A team pump that actually pumps tokens
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 1× Answer a whole board at once
- 7× Refill your hand
Best cards for Aclazotz, Deepest Betrayal // Temple of the Dead
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Makes opponents discard — the fuel a discard-punishing commander feeds on
- Geier Reach Sanitarium0 mana
- Sword of Feast and Famine3 mana
- Tinybones, Bauble Burglar2 mana
- Liliana of the Veil3 mana
- Rankle, Master of Pranks4 mana
- Anvil of Bogardan2 mana
- The Raven Man2 mana
- Drainpipe Vermin1 mana
Put haste on the commander the turn it resolves — a tap ability is unusable otherwise
- Thousand-Year Elixir3 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Akroma's Memorial7 mana
- Lavaspur Boots1 mana
- Sting, the Glinting Dagger2 mana
- Haunted Cloak3 mana
- Sword of Vengeance3 mana
Make the commander connect — a body that never deals combat damage never triggers
- Eldrazi Monument5 mana
- Falthis, Shadowcat Familiar3 mana
- Akroma's Memorial7 mana
- Ninja Teen3 mana
- Shadowspear1 mana
- Bilbo's Ring3 mana
- Cliffhaven Kitesail1 mana
- Zephyr Boots1 mana
Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- Replicating Ring3 mana
- Omarthis, Ghostfire Initiate0 mana
- Andúril, Flame of the West3 mana
- Field of the Dead0 mana
- Fountainport0 mana
- Grave Titan6 mana
- Phyrexian Triniform9 mana
- Spawnbed Protector7 mana
A team pump that actually pumps tokens
- Heraldic Banner3 mana
- Chief of the Foundry3 mana
- Caged Sun6 mana
- Eldrazi Monument5 mana
- Heroes' Podium5 mana
- Endurance Bobblehead3 mana
- Skorpekh Lord3 mana
- The Immortal Sun6 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Defile1 mana
- Tragic Slip1 mana
- Infernal Grasp2 mana
- Fatal Push1 mana
- Bitter Triumph2 mana
- Black Sun's Twilight1 mana
- Cut Down1 mana
- Erebos's Intervention1 mana
Find the exact card the plan needs
- Demonic Tutor2 mana
- Diabolic Intent2 mana
- Vampiric Tutor1 mana
- Imperial Seal1 mana
- Demonic Consultation1 mana
- Grim Tutor3 mana
- Tainted Pact2 mana
- Scheming Symmetry1 mana
Answer a whole board at once
- Toxic Deluge3 mana
- Damnation4 mana
- Bontu's Last Reckoning3 mana
- Sickening Dreams2 mana
- Crypt Rats3 mana
- Extinction Event4 mana
- Endemic Plague4 mana
- The Meathook Massacre2 mana
Refill your hand
- Skullclamp1 mana
- Black Market Connections3 mana
- Braids, Arisen Nightmare3 mana
- Morbid Opportunist3 mana
- Phyrexian Arena3 mana
- The One Ring4 mana
- Vexing Bauble1 mana
- Ayara, First of Locthwain3 mana