Arcane FoundryCommanders › Alandra, Sky Dreamer

Alandra, Sky Dreamer

Alandra, Sky Dreamer

Legendary Creature — Merfolk Wizard · {2}{U}{U} · Blue commander

Whenever you draw your second card each turn, create a 2/2 blue Drake creature token with flying. Whenever you draw your fifth card each turn, Alandra and Drakes you control each get +X/+X until end of turn, where X is the number of cards in your hand.
Build an Alandra, Sky Dreamer deck →

What Alandra, Sky Dreamer actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What an Alandra, Sky Dreamer deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Alandra, Sky Dreamer

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality

  1. Gilded Drake2 mana
  2. Thunderclap Drake2 mana
  3. Volatile Stormdrake2 mana
  4. Shrieking Drake1 mana
  5. Pteramander1 mana
  6. Spindrift Drake1 mana
  7. Stormchaser Drake2 mana
  8. Loyal Drake3 mana

A team pump that actually pumps tokens

  1. Nesting Grounds0 mana
  2. Patchwork Banner3 mana
  3. Crashing Drawbridge2 mana
  4. Eldritch Immunity1 mana
  5. Shore Up1 mana
  6. Heraldic Banner3 mana
  7. Cyberman Patrol2 mana
  8. It That Heralds the End2 mana

Refill your hand

  1. Mystic Remora1 mana
  2. Skullclamp1 mana
  3. Curiosity1 mana
  4. Wizard Class1 mana
  5. Rhystic Study3 mana
  6. Faerie Mastermind2 mana
  7. The One Ring4 mana
  8. Combat Research1 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Reality Shift2 mana
  2. Pongify1 mana
  3. Rapid Hybridization1 mana
  4. Resculpt2 mana
  5. Suspend1 mana
  6. Snap2 mana
  7. Into the Flood Maw1 mana
  8. Planar Incision2 mana

Answer a whole board at once

  1. Displacement Wave2 mana
  2. Filter Out3 mana
  3. Aligned Hedron Network4 mana
  4. Coercive Portal4 mana
  5. Whelming Wave4 mana
  6. Consuming Tide4 mana
  7. Llawan, Cephalid Empress4 mana
  8. Part the Veil4 mana

Answer a spell or ability before it resolves

  1. Pact of Negation0 mana
  2. Counterspell2 mana
  3. Three Steps Ahead1 mana
  4. Long River's Pull2 mana
  5. Force of Will5 mana
  6. Abjure1 mana
  7. Archmage's Charm3 mana
  8. Cancel3 mana

Find the exact card the plan needs

  1. Reshape2 mana
  2. Mask of the Mimic1 mana
  3. Long-Term Plans3 mana
  4. Whir of Invention3 mana
  5. Merchant Scroll2 mana
  6. Mystical Tutor1 mana
  7. Muddle the Mixture2 mana
  8. Personal Tutor1 mana

Refill your hand

  1. Mystic Remora1 mana
  2. Skullclamp1 mana
  3. Curiosity1 mana
  4. Wizard Class1 mana
  5. Rhystic Study3 mana
  6. Faerie Mastermind2 mana
  7. The One Ring4 mana
  8. Combat Research1 mana

Keep a permanent you control alive through removal

  1. Cryptothrall4 mana
  2. Tekuthal, Inquiry Dominus4 mana
  3. Lost in the Maze2 mana
  4. Lightning Greaves2 mana
  5. Swiftfoot Boots2 mana
  6. Eldrazi Monument5 mana
  7. Commander's Plate1 mana
  8. Svyelun of Sea and Sky3 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing