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Alela, Cunning Conqueror

Alela, Cunning Conqueror

Legendary Creature — Faerie Warlock · {2}{U}{B} · Black/Blue commander

Flying Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying. Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls.
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What Alela, Cunning Conqueror actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What an Alela, Cunning Conqueror deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Alela, Cunning Conqueror

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Make the commander connect — a body that never deals combat damage never triggers

  1. Tetsuko Umezawa, Fugitive2 mana
  2. Gleaming Overseer3 mana
  3. Galerider Sliver1 mana
  4. Favorable Winds2 mana
  5. Rogue Class2 mana
  6. Eldrazi Monument5 mana
  7. Colossus Hammer1 mana
  8. Shadowspear1 mana

A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one

  1. Jeering Homunculus2 mana
  2. Alela, Cunning Conqueror4 mana
  3. Mocking Doppelganger4 mana
  4. Maeve, Insidious Singer4 mana
  5. Renegade Silent4 mana
  6. Sly Instigator4 mana
  7. Taunting Sliver4 mana
  8. The Master, Mesmerist4 mana

A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality

  1. Faerie Seer1 mana
  2. Faerie Mastermind2 mana
  3. Bitterbloom Bearer2 mana
  4. Cloud of Faeries2 mana
  5. Emrakul's Messenger2 mana
  6. Likeness Looter2 mana
  7. Faerie Dreamthief1 mana
  8. Eye Collector1 mana

A card that is CAST to trigger the commander — reanimating or blinking it does not count

  1. Faerie Seer1 mana
  2. Bitterblossom2 mana
  3. Faerie Mastermind2 mana
  4. Faerie Dreamthief1 mana
  5. Bitterbloom Bearer2 mana
  6. Cloud of Faeries2 mana
  7. Emrakul's Messenger2 mana
  8. Likeness Looter2 mana

Instants and sorceries — for a magecraft/prowess commander the spell COUNT is the engine

  1. Pact of Negation0 mana
  2. An Offer You Can't Refuse1 mana
  3. Brainstorm1 mana
  4. Dark Ritual1 mana
  5. Malakir Rebirth // Malakir Mire1 mana
  6. Mystical Tutor1 mana
  7. Opt1 mana
  8. Ponder1 mana

A team pump that actually pumps tokens

  1. Nesting Grounds0 mana
  2. Zulaport Cutthroat2 mana
  3. Patchwork Banner3 mana
  4. Crashing Drawbridge2 mana
  5. Eldritch Immunity1 mana
  6. Not Dead After All1 mana
  7. Shore Up1 mana
  8. Ayara, First of Locthwain3 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Reality Shift2 mana
  2. Pongify1 mana
  3. Rapid Hybridization1 mana
  4. Resculpt2 mana
  5. Defile1 mana
  6. Tragic Slip1 mana
  7. Suspend1 mana
  8. Infernal Grasp2 mana

Answer a whole board at once

  1. Do or Die2 mana
  2. Force of Despair3 mana
  3. Displacement Wave2 mana
  4. Accursed Marauder2 mana
  5. Bontu's Last Reckoning3 mana
  6. Innocent Blood1 mana
  7. Coils of the Medusa2 mana
  8. Forced March3 mana

Answer a spell or ability before it resolves

  1. Pact of Negation0 mana
  2. Counterspell2 mana
  3. Three Steps Ahead1 mana
  4. Long River's Pull2 mana
  5. Force of Will5 mana
  6. Abjure1 mana
  7. Archmage's Charm3 mana
  8. Cancel3 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing