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Alesha, Who Laughs at Fate

Alesha, Who Laughs at Fate

Legendary Creature — Human Warrior · {1}{B}{R} · Black/Red commander

First strike Whenever Alesha attacks, put a +1/+1 counter on it. Raid — At the beginning of your end step, if you attacked this turn, return target creature card with mana value less than or equal to Alesha's power from your graveyard to the battlefield.
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What Alesha, Who Laughs at Fate actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What an Alesha, Who Laughs at Fate deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Alesha, Who Laughs at Fate

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one

  1. Bloodsoaked Champion1 mana
  2. Alesha, Who Laughs at Fate3 mana
  3. Searslicer Goblin2 mana
  4. Rigging Runner1 mana
  5. Perforating Artist3 mana
  6. Mardu Skullhunter2 mana
  7. War-Name Aspirant2 mana
  8. Gutless Plunderer3 mana

Make creature tokens — a static anthem or a go-wide commander needs a board to be wide

  1. Pashalik Mons3 mana
  2. Endless Ranks of the Dead4 mana
  3. Siege-Gang Lieutenant4 mana
  4. Trendy Circus Pirate0 mana
  5. Myr Battlesphere7 mana
  6. Anax, Hardened in the Forge3 mana
  7. Andúril, Flame of the West3 mana
  8. Chandra, Acolyte of Flame3 mana

Put your own cards into your graveyard as a resource

  1. Takenuma, Abandoned Mire0 mana
  2. Stitcher's Supplier1 mana
  3. Altar of Dementia2 mana
  4. Mindcrank2 mana
  5. Ripples of Undeath2 mana
  6. Tibalt's Trickery2 mana
  7. Codex Shredder1 mana
  8. Eden, Seat of the Sanctum0 mana

Put +1/+1 counters on creatures you control, or multiply the ones already there

  1. Karn's Bastion0 mana
  2. Blightbelly Rat2 mana
  3. Contagion Clasp2 mana
  4. Drown in Ichor2 mana
  5. Yawgmoth, Thran Physician4 mana
  6. Glistening Sphere3 mana
  7. Staff of Compleation3 mana
  8. Sword of Truth and Justice3 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Wild Magic Surge2 mana
  2. Defile1 mana
  3. Tragic Slip1 mana
  4. Infernal Grasp2 mana
  5. Terminate2 mana
  6. Fatal Push1 mana
  7. Bitter Triumph2 mana
  8. Black Sun's Twilight1 mana

Answer a whole board at once

  1. Do or Die2 mana
  2. Force of Despair3 mana
  3. Blasphemous Act9 mana
  4. Accursed Marauder2 mana
  5. Bontu's Last Reckoning3 mana
  6. Innocent Blood1 mana
  7. Breaking Point3 mana
  8. Coils of the Medusa2 mana

Find the exact card the plan needs

  1. Entomb1 mana
  2. Demonic Tutor2 mana
  3. Diabolic Intent2 mana
  4. Vampiric Tutor1 mana
  5. Lively Dirge2 mana
  6. Imperial Seal1 mana
  7. Insatiable Avarice1 mana
  8. Diabolic Intent2 mana

Refill your hand

  1. Skullclamp1 mana
  2. Orcish Bowmasters2 mana
  3. Black Market Connections3 mana
  4. Braids, Arisen Nightmare3 mana
  5. Morbid Opportunist3 mana
  6. Phyrexian Arena3 mana
  7. The One Ring4 mana
  8. Kederekt Parasite1 mana

Keep a permanent you control alive through removal

  1. Hexing Squelcher2 mana
  2. Cryptothrall4 mana
  3. Lightning Greaves2 mana
  4. Swiftfoot Boots2 mana
  5. Eldrazi Monument5 mana
  6. Commander's Plate1 mana
  7. Mithril Coat3 mana
  8. Akroma's Memorial7 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing