Arcane Foundry › Commanders › Altanak, the Thrice-Called
Altanak, the Thrice-Called
Legendary Creature — Insect Beast · {5}{G}{G} · Green commander
Trample
Whenever Altanak becomes the target of a spell or ability an opponent controls, draw a card.
{1}{G}, Discard this card: Return target land card from your graveyard to the battlefield tapped.
Build an Altanak, the Thrice-Called deck →
What Altanak, the Thrice-Called actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · otherWhenever Altanak becomes the target of a spell or ability an opponent controls, draw a card.
- Activated ability{1}{G}, Discard this card: Return target land card from your graveyard to the battlefield tapped.
- Keyword · trampletrample
What an Altanak, the Thrice-Called deck needs
Plays as lands. What the commander asks of the other 99 — read from the card and checked by hand.
- creatures and a big body opponents must answer (targeting it draws)
The Altanak, the Thrice-Called deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 8× Put a land onto the battlefield — for a landfall commander this triggers where a normal land drop does not
- 8× Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch
- 12× Put your own cards into your graveyard as a resource
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 1× Answer a whole board at once
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
- 6× Get ahead on mana
Best cards for Altanak, the Thrice-Called
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Put a land onto the battlefield — for a landfall commander this triggers where a normal land drop does not
- Exploration1 mana
- Explore2 mana
- Dryad of the Ilysian Grove3 mana
- Exploration Broodship1 mana
- Azusa, Lost but Seeking3 mana
- Loot, Exuberant Explorer3 mana
- Wayward Swordtooth3 mana
- Druid Class2 mana
Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch
- Glaring Spotlight1 mana
- Garruk's Uprising3 mana
- Inquisitorial Rosette2 mana
- Kodama of the West Tree3 mana
- Eldrazi Monument5 mana
- Goreclaw, Terror of Qal Sisma4 mana
- Akroma's Memorial7 mana
- Dragon Throne of Tarkir4 mana
Put your own cards into your graveyard as a resource
- Aftermath Analyst2 mana
- Smuggler's Surprise1 mana
- Six3 mana
- Argoth, Sanctum of Nature0 mana
- Eden, Seat of the Sanctum0 mana
- Grapple with the Past2 mana
- Millikin2 mana
- Perpetual Timepiece2 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Beast Within3 mana
- Nature's Claim1 mana
- Emerald Charm1 mana
- Naturalize2 mana
- Origin of Metalbending2 mana
- Natural State1 mana
- Umezawa's Jitte2 mana
- Archdruid's Charm3 mana
Find the exact card the plan needs
- Green Sun's Zenith1 mana
- Nature's Rhythm2 mana
- Worldly Tutor1 mana
- March of Burgeoning Life1 mana
- Archdruid's Charm3 mana
- Chord of Calling3 mana
- Eldritch Evolution3 mana
- Summoner's Pact0 mana
Answer a whole board at once
- Selective Obliteration5 mana
- Needle Storm3 mana
- Hurricane1 mana
- Nevinyrral's Disk4 mana
- Season of Gathering6 mana
- Gale Force5 mana
- Corrosive Gale1 mana
- Tropical Storm1 mana
Refill your hand
- Skullclamp1 mana
- Sylvan Library2 mana
- Garruk's Uprising3 mana
- Beast Whisperer4 mana
- The One Ring4 mana
- Vexing Bauble1 mana
- Elemental Bond3 mana
- Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun3 mana
Keep a permanent you control alive through removal
- Guardian Augmenter3 mana
- Saryth, the Viper's Fang4 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Asceticism5 mana
- Eldrazi Monument5 mana
- Commander's Plate1 mana
- Mithril Coat3 mana
Get ahead on mana
- Sol Ring1 mana
- Incubation Druid2 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Ilysian Caryatid2 mana
- Heritage Druid1 mana
- Llanowar Tribe3 mana
- Chrome Mox0 mana
Combos with Altanak, the Thrice-Called
Known combos from Commander Spellbook that Altanak, the Thrice-Called is a piece of, and how many decks list them.
- Altanak, the Thrice-Called + Martyrdom + Bazaar Trader2 decks
- Altanak, the Thrice-Called + Soltari Guerrillas + Bazaar Trader2 decks
- Altanak, the Thrice-Called + Sentinel + Lure + Switcheroo2 decks
- Altanak, the Thrice-Called + Sentinel + Lure + Wrong Turn1 decks
- Altanak, the Thrice-Called + Martyrdom + Fateful Handoff1 decks
- Altanak, the Thrice-Called + Soltari Guerrillas + Fateful Handoff1 decks