Arcane Foundry › Commanders › Aminatou, the Fateshifter
Aminatou, the Fateshifter
Legendary Planeswalker — Aminatou · {W}{U}{B} · Black/Blue/White commander
+1: Draw a card, then put a card from your hand on top of your library.
−1: Exile another target permanent you own, then return it to the battlefield under your control.
−6: Choose left or right. Each player gains control of all nonland permanents other than Aminatou controlled by the next player in the chosen direction.
Aminatou, the Fateshifter can be your commander.
Build an Aminatou, the Fateshifter deck →
What Aminatou, the Fateshifter actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Activated ability+1: Draw a card, then put a card from your hand on top of your library.
- Activated ability−1: Exile another target permanent you own, then return it to the battlefield under your control.
- Activated ability−6: Choose left or right. Each player gains control of all nonland permanents other than Aminatou controlled by the next player in the chosen direction.
What an Aminatou, the Fateshifter deck needs
Plays as blink engine. What the commander asks of the other 99 — read from the card and checked by hand.
- permanents with enter triggers (its −1 blinks one you own)
- top-deck payoffs (its +1 sets the top card)
- protection and proliferate for the commander planeswalker
The Aminatou, the Fateshifter deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 10× A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- 6× Proliferate — every counter already placed is placed again
- 6× Repeat, double, protect or find planeswalkers — the engine around a planeswalker commander
- 4× Exile a permanent you control and return it — the button a value-ETB deck presses
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 2× Answer a spell or ability before it resolves
- 1× Answer a whole board at once
- 7× Refill your hand
Best cards for Aminatou, the Fateshifter
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- Orcish Bowmasters2 mana
- Accursed Marauder2 mana
- Baleful Strix2 mana
- Knight of the White Orchid2 mana
- Spirited Companion2 mana
- Solemn Simulacrum4 mana
- Cauldron Familiar1 mana
- Thousand-Faced Shadow1 mana
Proliferate — every counter already placed is placed again
- Karn's Bastion0 mana
- Thrummingbird2 mana
- Blightbelly Rat2 mana
- Contagion Clasp2 mana
- Grateful Apparition2 mana
- Metastatic Evangel2 mana
- Yawgmoth, Thran Physician4 mana
- Dreamtide Whale3 mana
Repeat, double, protect or find planeswalkers — the engine around a planeswalker commander
- Tekuthal, Inquiry Dominus4 mana
- Surgehacker Mech4 mana
- Oath of Teferi5 mana
- Urza Assembles the Titans5 mana
- Mox Amber0 mana
- Otawara, Soaring City0 mana
- Takenuma, Abandoned Mire0 mana
- Confront the Past1 mana
Exile a permanent you control and return it — the button a value-ETB deck presses
- Airbender Ascension2 mana
- Phelia, Exuberant Shepherd2 mana
- Displacer Kitten4 mana
- Eldrazi Displacer3 mana
- Flickerwisp3 mana
- Soulherder3 mana
- Touch the Spirit Realm3 mana
- Conjurer's Closet5 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- Reality Shift2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
- Defile1 mana
- Tragic Slip1 mana
Find the exact card the plan needs
- Demonic Tutor2 mana
- Diabolic Intent2 mana
- Vampiric Tutor1 mana
- Imperial Seal1 mana
- Demonic Consultation1 mana
- Grim Tutor3 mana
- Tainted Pact2 mana
- Scheming Symmetry1 mana
Answer a spell or ability before it resolves
- Mindbreak Trap4 mana
- Fierce Guardianship3 mana
- Force of Negation3 mana
- Force of Will5 mana
- Flare of Denial3 mana
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Arcane Denial2 mana
Answer a whole board at once
- Damn2 mana
- Vanquish the Horde8 mana
- Toxic Deluge3 mana
- Damnation4 mana
- Supreme Verdict4 mana
- Wrath of God4 mana
- Day of Judgment4 mana
- Bontu's Last Reckoning3 mana
Refill your hand
- Esper Sentinel1 mana
- Mystic Remora1 mana
- Skullclamp1 mana
- Curiosity1 mana
- Wizard Class1 mana
- Black Market Connections3 mana
- Braids, Arisen Nightmare3 mana
- Morbid Opportunist3 mana
Combos with Aminatou, the Fateshifter
Known combos from Commander Spellbook that Aminatou, the Fateshifter is a piece of, and how many decks list them.
- Aminatou, the Fateshifter + Nicol Bolas, Dragon-God + Oath Of Teferi8,651 decks
- Aminatou, the Fateshifter + Felidar Guardian6,415 decks
- Aminatou, the Fateshifter + Spark Double + Oath Of Teferi6,016 decks
- Aminatou, the Fateshifter + Nicol Bolas, Dragon-God + The Chain Veil3,256 decks
- Aminatou, the Fateshifter + Teferi, Master Of Time + Ichormoon Gauntlet2,751 decks
- Aminatou, the Fateshifter + Spark Double + Altar Of The Brood1,620 decks