Arcane Foundry › Commanders › Amzu, Swarm's Hunger
Amzu, Swarm's Hunger
Legendary Creature — Insect Shaman · {3}{B}{G} · Black/Green commander
Flying, menace
Other Insects you control have menace.
Whenever one or more cards leave your graveyard, you may create a 1/1 black and green Insect creature token, then put a number of +1/+1 counters on it equal to the greatest mana value among those cards. Do this only once each turn.
Build an Amzu, Swarm's Hunger deck →
What Amzu, Swarm's Hunger actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · otherWhenever one or more cards leave your graveyard, you may create a 1/1 black and green Insect creature token, then put a number of +1/+1 counters on it equal to the greatest mana value among those card
- Static ability · keyword_grantOther Insects you control have menace.
- Keyword · flyingflying
- Keyword · menacemenace
What an Amzu, Swarm's Hunger deck needs
Plays as insect typal. What the commander asks of the other 99 — read from the card and checked by hand.
- +1/+1 counter producers and payoffs (its text places or reads +1/+1 counters)
- cards leaving your graveyard — flashback, escape, delve and reanimation (each one triggers it)
- creatures that profit from menace (it grants the team it)
- insect creatures (its text counts them)
The Amzu, Swarm's Hunger deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 10× A spell you cast from outside your hand — flashback, foretell, escape, adventure, cascade, plot and their kin
- 8× Put your own cards into your graveyard as a resource
- 26× A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- 14× Put +1/+1 counters on creatures you control, or multiply the ones already there
- 4× A team pump that actually pumps tokens
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 1× Answer a whole board at once
- 7× Refill your hand
Best cards for Amzu, Swarm's Hunger
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
A spell you cast from outside your hand — flashback, foretell, escape, adventure, cascade, plot and their kin
- Gravecrawler1 mana
- Sol Talisman0 mana
- Six3 mana
- Hidden Necropolis0 mana
- Hidden Nursery0 mana
- Lotus Bloom0 mana
- Mox Tantalite0 mana
- Outcaster Trailblazer3 mana
Put your own cards into your graveyard as a resource
- Takenuma, Abandoned Mire0 mana
- Stitcher's Supplier1 mana
- Aftermath Analyst2 mana
- Ripples of Undeath2 mana
- Smuggler's Surprise1 mana
- Six3 mana
- Argoth, Sanctum of Nature0 mana
- Eden, Seat of the Sanctum0 mana
A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- Haywire Mite1 mana
- Springheart Nantuko2 mana
- Scute Swarm3 mana
- Duskshell Crawler2 mana
- Bilious Skulldweller1 mana
- Caustic Caterpillar1 mana
- Gene Pollinator1 mana
- Grist, Voracious Larva // Grist, the Plague Swarm1 mana
Put +1/+1 counters on creatures you control, or multiply the ones already there
- Branching Evolution3 mana
- Hardened Scales1 mana
- Ozolith, the Shattered Spire2 mana
- Winding Constrictor2 mana
- Kami of Whispered Hopes3 mana
- Benevolent Hydra2 mana
- Michelangelo, Weirdness to 112 mana
- The Earth Crystal4 mana
A team pump that actually pumps tokens
- Patchwork Banner3 mana
- Finale of Devastation2 mana
- Beastmaster Ascension3 mana
- Heraldic Banner3 mana
- Assault Formation2 mana
- Jolrael, Mwonvuli Recluse2 mana
- Sylvan Anthem2 mana
- Weaver of Harmony2 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Assassin's Trophy2 mana
- Defile1 mana
- Tragic Slip1 mana
- Infernal Grasp2 mana
- Fatal Push1 mana
- Beast Within3 mana
- Bitter Triumph2 mana
- Nature's Claim1 mana
Find the exact card the plan needs
- Entomb1 mana
- Demonic Tutor2 mana
- Diabolic Intent2 mana
- Vampiric Tutor1 mana
- Green Sun's Zenith1 mana
- Imperial Seal1 mana
- Demonic Consultation1 mana
- Nature's Rhythm2 mana
Answer a whole board at once
- Toxic Deluge3 mana
- Damnation4 mana
- Bontu's Last Reckoning3 mana
- Sickening Dreams2 mana
- Crypt Rats3 mana
- Extinction Event4 mana
- Vicious Rivalry4 mana
- Endemic Plague4 mana
Refill your hand
- Skullclamp1 mana
- Sylvan Library2 mana
- Black Market Connections3 mana
- Braids, Arisen Nightmare3 mana
- Garruk's Uprising3 mana
- Herald's Horn3 mana
- Morbid Opportunist3 mana
- Phyrexian Arena3 mana