Arcane Foundry › Commanders › Ant-Man, Reformed Rogue

Ant-Man, Reformed Rogue

Ant-Man, Reformed Rogue

Legendary Creature — Human Rogue Hero · {2}{G/U} · Green/Blue commander

Whenever you cast a green spell, Ant-Man gets +1/+0 and gains trample until end of turn. Whenever you cast a blue spell, Ant-Man gets -1/-0 until end of turn and can't be blocked this turn. Whenever Ant-Man deals combat damage to a player, draw a card.
Build an Ant-Man, Reformed Rogue deck →

What Ant-Man, Reformed Rogue actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What an Ant-Man, Reformed Rogue deck needs

Plays as spellslinger. What the commander asks of the other 99 — read from the card and checked by hand.

The Ant-Man, Reformed Rogue deck plan

The roles the Forge fills for this commander, and how many cards of each.

Best cards for Ant-Man, Reformed Rogue

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

A cheap spell of any kind — casts per turn are the engine for an unrestricted cast trigger

  1. Chrome Mox0 mana
  2. Everflowing Chalice0 mana
  3. Lotus Petal0 mana
  4. Mox Amber0 mana
  5. Mox Diamond0 mana
  6. Lion's Eye Diamond0 mana
  7. Pact of Negation0 mana
  8. Walking Ballista0 mana

Make the commander connect — a body that never deals combat damage never triggers

  1. Garruk's Uprising3 mana
  2. Archetype of Imagination6 mana
  3. Eldrazi Monument5 mana
  4. Akroma's Memorial7 mana
  5. Infiltrator's Magemark3 mana
  6. Bellowing Tanglewurm5 mana
  7. Student of Elements // Tobita, Master of Winds2 mana
  8. Deepchannel Mentor6 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Reality Shift2 mana
  2. Pongify1 mana
  3. Rapid Hybridization1 mana
  4. Resculpt2 mana
  5. Beast Within3 mana
  6. Nature's Claim1 mana
  7. Emerald Charm1 mana
  8. Naturalize2 mana

Find the exact card the plan needs

  1. Green Sun's Zenith1 mana
  2. Nature's Rhythm2 mana
  3. Neoform2 mana
  4. Worldly Tutor1 mana
  5. Reshape2 mana
  6. March of Burgeoning Life1 mana
  7. Mask of the Mimic1 mana
  8. Long-Term Plans3 mana

Answer a spell or ability before it resolves

  1. Mindbreak Trap4 mana
  2. Fierce Guardianship3 mana
  3. Force of Negation3 mana
  4. Force of Will5 mana
  5. Flare of Denial3 mana
  6. Pact of Negation0 mana
  7. An Offer You Can't Refuse1 mana
  8. Arcane Denial2 mana

Answer a whole board at once

  1. Desynchronization4 mana
  2. Wave Goodbye4 mana
  3. Whelming Wave4 mana
  4. Consuming Tide4 mana
  5. Oversimplify5 mana
  6. Selective Obliteration5 mana
  7. Needle Storm3 mana
  8. Evacuation5 mana

Refill your hand

  1. Mystic Remora1 mana
  2. Skullclamp1 mana
  3. Sylvan Library2 mana
  4. Curiosity1 mana
  5. Wizard Class1 mana
  6. Garruk's Uprising3 mana
  7. Rhystic Study3 mana
  8. Faerie Mastermind2 mana

Keep a permanent you control alive through removal

  1. Guardian Augmenter3 mana
  2. Saryth, the Viper's Fang4 mana
  3. Lost in the Maze2 mana
  4. Lightning Greaves2 mana
  5. Swiftfoot Boots2 mana
  6. Asceticism5 mana
  7. Eldrazi Monument5 mana
  8. Commander's Plate1 mana

Get ahead on mana

  1. Sol Ring1 mana
  2. Incubation Druid2 mana
  3. Simic Signet2 mana
  4. Palladium Myr3 mana
  5. Worn Powerstone3 mana
  6. Ilysian Caryatid2 mana
  7. Heritage Druid1 mana
  8. Llanowar Tribe3 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing