Arcane Foundry › Commanders › Arabella, Abandoned Doll
Arabella, Abandoned Doll
Legendary Artifact Creature — Toy · {R}{W} · Red/White commander
Whenever Arabella attacks, it deals X damage to each opponent and you gain X life, where X is the number of creatures you control with power 2 or less.
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What Arabella, Abandoned Doll actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · attackWhenever Arabella attacks, it deals X damage to each opponent and you gain X life, where X is the number of creatures you control with power 2 or less.
What an Arabella, Abandoned Doll deck needs
Plays as combat trigger. What the commander asks of the other 99 — read from the card and checked by hand.
- small creatures (power 2 or less — its text only counts them)
- haste, evasion and protection for the commander, and extra combats (its own attack is the engine)
The Arabella, Abandoned Doll deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 17× A creature under the commander's power cap — its text only counts them
- 9× Put haste on the commander the turn it resolves — a tap ability is unusable otherwise
- 7× Make the commander connect — a body that never deals combat damage never triggers
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 1× Answer a whole board at once
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
- 11× Get ahead on mana
Best cards for Arabella, Abandoned Doll
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
A creature under the commander's power cap — its text only counts them
- Walking Ballista0 mana
- Esper Sentinel1 mana
- Ragavan, Nimble Pilferer1 mana
- Mother of Runes1 mana
- Soul Warden1 mana
- Soul's Attendant1 mana
- Hangarback Walker0 mana
- Archivist of Oghma2 mana
Put haste on the commander the turn it resolves — a tap ability is unusable otherwise
- Rising of the Day3 mana
- Thousand-Year Elixir3 mana
- The Fire Crystal4 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Alibou, Ancient Witness5 mana
- Urabrask the Hidden5 mana
- Fervor3 mana
Make the commander connect — a body that never deals combat damage never triggers
- Iroas, God of Victory4 mana
- Elspeth, Sun's Champion6 mana
- Eldrazi Monument5 mana
- Goblin War Drums3 mana
- Delney, Streetwise Lookout3 mana
- Akroma's Memorial7 mana
- On Wings of Gold4 mana
- Archetype of Aggression3 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- Wild Magic Surge2 mana
- March of Otherworldly Light1 mana
- Generous Gift3 mana
- Erode1 mana
- Unwanted Remake1 mana
- Angelic Ascension2 mana
Find the exact card the plan needs
- Open the Armory2 mana
- Enlightened Tutor1 mana
- Kellan, the Fae-Blooded // Birthright Boon3 mana
- Templar Knight2 mana
- Idyllic Tutor3 mana
- Imperial Recruiter3 mana
- Ranger-Captain of Eos3 mana
- Loyal Tutor1 mana
Answer a whole board at once
- Vanquish the Horde8 mana
- Wrath of God4 mana
- Blasphemous Act9 mana
- Chain Reaction4 mana
- Day of Judgment4 mana
- Street Spasm1 mana
- Shatter the Sky4 mana
- Split Up3 mana
Refill your hand
- Esper Sentinel1 mana
- Ragavan, Nimble Pilferer1 mana
- Skullclamp1 mana
- Professional Face-Breaker3 mana
- Archivist of Oghma2 mana
- The One Ring4 mana
- Sticky Fingers1 mana
- Vexing Bauble1 mana
Keep a permanent you control alive through removal
- Flowering of the White Tree2 mana
- Hexing Squelcher2 mana
- Bastion Protector3 mana
- Codsworth, Handy Helper3 mana
- Cryptothrall4 mana
- Avacyn, Angel of Hope8 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
Get ahead on mana
- Sol Ring1 mana
- Boros Signet2 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Chrome Mox0 mana
- Everflowing Chalice0 mana
- Mox Diamond0 mana
- Mana Vault1 mana
Combos with Arabella, Abandoned Doll
Known combos from Commander Spellbook that Arabella, Abandoned Doll is a piece of, and how many decks list them.
- Arabella, Abandoned Doll + Storm Herd3,344 decks