Arcane Foundry › Commanders › Arcades, the Strategist
Arcades, the Strategist
Legendary Creature — Elder Dragon · {1}{G}{W}{U} · Green/Blue/White commander
Flying, vigilance
Whenever a creature you control with defender enters, draw a card.
Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender.
Build an Arcades, the Strategist deck →
What Arcades, the Strategist actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · etbWhenever a creature you control with defender enters, draw a card.
- Static ability · restrictionEach creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender.
- Keyword · flyingflying
- Keyword · vigilancevigilance
What an Arcades, the Strategist deck needs
Plays as ETB value. What the commander asks of the other 99 — read from the card and checked by hand.
- creatures and permanents entering every turn — cheap bodies, blink and recursion (its trigger fires on each one)
- cards with defender (its trigger only counts them)
- high-toughness creatures — walls, defenders and +0/+X effects (its text reads the team's toughness)
The Arcades, the Strategist deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 18× A permanent that does something every turn it is on the battlefield — the deck's body, for a commander whose text asks for nothing specific
- 16× A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one
- 16× A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- 6× Exile a permanent you control and return it — the button a value-ETB deck presses
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 2× Answer a spell or ability before it resolves
- 1× Answer a whole board at once
- 7× Refill your hand
Best cards for Arcades, the Strategist
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
A permanent that does something every turn it is on the battlefield — the deck's body, for a commander whose text asks for nothing specific
- Crashing Drawbridge2 mana
- Ozolith, the Shattered Spire2 mana
- Cleric Class1 mana
- Bontu's Monument3 mana
- Enduring Vitality3 mana
- Kami of Whispered Hopes3 mana
- Mirror Entity3 mana
- Oketra's Monument3 mana
A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one
- Crashing Drawbridge2 mana
- Shield Sphere0 mana
- Shifting Wall0 mana
- Crystal Barricade2 mana
- Flumph2 mana
- Fog Bank2 mana
- Overgrown Battlement2 mana
- Sylvan Caryatid2 mana
A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- Eternal Witness3 mana
- Knight of the White Orchid2 mana
- Spirited Companion2 mana
- Solemn Simulacrum4 mana
- Arboreal Grazer1 mana
- Thousand-Faced Shadow1 mana
- Loran of the Third Path3 mana
- Ranger-Captain of Eos3 mana
Exile a permanent you control and return it — the button a value-ETB deck presses
- Airbender Ascension2 mana
- Phelia, Exuberant Shepherd2 mana
- Displacer Kitten4 mana
- Eldrazi Displacer3 mana
- Flickerwisp3 mana
- Soulherder3 mana
- Touch the Spirit Realm3 mana
- Conjurer's Closet5 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- Reality Shift2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
- March of Otherworldly Light1 mana
- Beast Within3 mana
Find the exact card the plan needs
- Green Sun's Zenith1 mana
- Nature's Rhythm2 mana
- Neoform2 mana
- Worldly Tutor1 mana
- Reshape2 mana
- March of Burgeoning Life1 mana
- Mask of the Mimic1 mana
- Long-Term Plans3 mana
Answer a spell or ability before it resolves
- Mindbreak Trap4 mana
- Fierce Guardianship3 mana
- Force of Negation3 mana
- Force of Will5 mana
- Flare of Denial3 mana
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Arcane Denial2 mana
Answer a whole board at once
- Vanquish the Horde8 mana
- Supreme Verdict4 mana
- Wrath of God4 mana
- Day of Judgment4 mana
- Shatter the Sky4 mana
- Split Up3 mana
- Winds of Abandon2 mana
- Depopulate4 mana
Refill your hand
- Esper Sentinel1 mana
- Mystic Remora1 mana
- Skullclamp1 mana
- Sylvan Library2 mana
- Curiosity1 mana
- Wizard Class1 mana
- Garruk's Uprising3 mana
- Rhystic Study3 mana
Combos with Arcades, the Strategist
Known combos from Commander Spellbook that Arcades, the Strategist is a piece of, and how many decks list them.
- Arcades, the Strategist + Shield Sphere + Tangleroot + Words Of Wind19 decks