Arcane Foundry › Commanders › Ashling the Pilgrim

Ashling the Pilgrim

Ashling the Pilgrim

Legendary Creature — Elemental Shaman · {1}{R} · Red commander

{1}{R}: Put a +1/+1 counter on Ashling. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling, and it deals that much damage to each creature and each player.
Build an Ashling the Pilgrim deck →

What Ashling the Pilgrim actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What an Ashling the Pilgrim deck needs

Plays as voltron. What the commander asks of the other 99 — read from the card and checked by hand.

The Ashling the Pilgrim deck plan

The roles the Forge fills for this commander, and how many cards of each.

Best cards for Ashling the Pilgrim

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Put +1/+1 counters on creatures you control, or multiply the ones already there

  1. Cacophony Scamp1 mana
  2. Glistening Sphere3 mana
  3. Walking Ballista0 mana
  4. Forge of Heroes0 mana
  5. Hangarback Walker0 mana
  6. Stonecoil Serpent0 mana
  7. Opal Palace0 mana
  8. Surge Conductor3 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Wild Magic Surge2 mana
  2. Crush1 mana
  3. Umezawa's Jitte2 mana
  4. Titan's Presence3 mana
  5. Abrade2 mana
  6. Untimely Malfunction2 mana
  7. Chaos Warp3 mana
  8. Kozilek's Command2 mana

Find the exact card the plan needs

  1. Imperial Recruiter3 mana
  2. Flamekin Harbinger1 mana
  3. Shield-Wall Sentinel4 mana
  4. Skyship Weatherlight4 mana
  5. Moonsilver Key2 mana
  6. Pattern Matcher4 mana
  7. Gamble1 mana
  8. Hoarding Dragon5 mana

Answer a whole board at once

  1. Blasphemous Act9 mana
  2. Chain Reaction4 mana
  3. Street Spasm1 mana
  4. Selective Obliteration5 mana
  5. Mizzium Mortars2 mana
  6. Delete2 mana
  7. Earthquake1 mana
  8. Apocalypse5 mana

Refill your hand

  1. Ragavan, Nimble Pilferer1 mana
  2. Skullclamp1 mana
  3. Professional Face-Breaker3 mana
  4. The One Ring4 mana
  5. Sticky Fingers1 mana
  6. Vexing Bauble1 mana
  7. Birgi, God of Storytelling // Harnfel, Horn of Bounty3 mana
  8. Adaptive Omnitool2 mana

Keep a permanent you control alive through removal

  1. Hexing Squelcher2 mana
  2. Lightning Greaves2 mana
  3. Swiftfoot Boots2 mana
  4. Eldrazi Monument5 mana
  5. Commander's Plate1 mana
  6. Mithril Coat3 mana
  7. Akroma's Memorial7 mana
  8. The Walls of Ba Sing Se8 mana

Get ahead on mana

  1. Sol Ring1 mana
  2. Palladium Myr3 mana
  3. Worn Powerstone3 mana
  4. Chrome Mox0 mana
  5. Everflowing Chalice0 mana
  6. Mox Diamond0 mana
  7. Mana Vault1 mana
  8. Wayfarer's Bauble1 mana

Mana from a NONLAND permanent — a commander that doubles nonland mana gets nothing from lands

  1. Chrome Mox0 mana
  2. Everflowing Chalice0 mana
  3. Mox Amber0 mana
  4. Mox Diamond0 mana
  5. Mana Vault1 mana
  6. Sol Ring1 mana
  7. Astral Cornucopia0 mana
  8. Mox Jasper0 mana

Combos with Ashling the Pilgrim

Known combos from Commander Spellbook that Ashling the Pilgrim is a piece of, and how many decks list them.

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing