Arcane Foundry › Commanders › Ayara, Widow of the Realm // Ayara, Furnace Queen
Ayara, Widow of the Realm // Ayara, Furnace Queen
Legendary Creature — Elf Noble // Legendary Creature — Phyrexian Elf Noble · {1}{B}{B} · Black/Red commander
{T}, Sacrifice another creature or artifact: Ayara deals X damage to target opponent or battle and you gain X life, where X is the sacrificed permanent's mana value.
{5}{R/P}: Transform Ayara. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.)
At the beginning of combat on your turn, return up to one target artifact or creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step.
Build an Ayara, Widow of the Realm // Ayara, Furnace Queen deck →
What Ayara, Widow of the Realm // Ayara, Furnace Queen actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Activated ability{T}, Sacrifice another creature or artifact: Ayara deals X damage to target opponent or battle and you gain X life, where X is the sacrificed permanent's mana value.
- Activated ability{5}{R/P}: Transform Ayara. Activate only as a sorcery.
- Triggered ability · beginning_of_combatAt the beginning of combat on your turn, return up to one target artifact or creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step.
- Keyword · transformtransform
What an Ayara, Widow of the Realm // Ayara, Furnace Queen deck wants
The plan the Forge derives for this commander: the roles it fills and how many of each.
- 10× Put haste on the commander the turn it resolves — a tap ability is unusable otherwise
- 7× Untap the commander so the tap ability is an engine, not a one-shot
- 17× Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it
- 7× Put your own cards into your graveyard as a resource
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 1× Answer a whole board at once
- 9× Find the exact card the plan needs
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
Best cards for Ayara, Widow of the Realm // Ayara, Furnace Queen
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Put haste on the commander the turn it resolves — a tap ability is unusable otherwise
- Rising of the Day3 mana
- Thousand-Year Elixir3 mana
- Fable of the Mirror-Breaker // Reflection of Kiki-Jiki3 mana
- Goblin Chieftain3 mana
- Blacksmith's Talent1 mana
- The Fire Crystal4 mana
- Dragonlord Kolaghan // Dragonlord Kolaghan0 mana
- Lightning Greaves2 mana
Untap the commander so the tap ability is an engine, not a one-shot
- Aggravated Assault3 mana
- Sword of Feast and Famine3 mana
- Amulet of Vigor1 mana
- Sting, the Glinting Dagger2 mana
- Umbral Mantle3 mana
- Genji Glove5 mana
- Akki Battle Squad6 mana
- Éomer, Marshal of Rohan4 mana
Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it
- Vivi's Persistence2 mana
- Hangarback Walker0 mana
- Skeleton Crew4 mana
- "Lifetime" Pass Holder1 mana
- Death Tyrant5 mana
- Bastion of Remembrance3 mana
- Garland, Knight of Cornelia // Chaos, the Endless2 mana
- Infestation Sage1 mana
Put your own cards into your graveyard as a resource
- Takenuma, Abandoned Mire0 mana
- Stitcher's Supplier1 mana
- Altar of Dementia2 mana
- Mindcrank2 mana
- Ripples of Undeath2 mana
- Tibalt's Trickery2 mana
- Codex Shredder1 mana
- Eden, Seat of the Sanctum0 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Wild Magic Surge2 mana
- Defile1 mana
- Tragic Slip1 mana
- Infernal Grasp2 mana
- Terminate2 mana
- Fatal Push1 mana
- Bitter Triumph2 mana
- Black Sun's Twilight1 mana
Answer a whole board at once
- Do or Die2 mana
- Force of Despair3 mana
- Blasphemous Act9 mana
- Accursed Marauder2 mana
- Bontu's Last Reckoning3 mana
- Innocent Blood1 mana
- Breaking Point3 mana
- Coils of the Medusa2 mana
Find the exact card the plan needs
- Entomb1 mana
- Demonic Tutor2 mana
- Diabolic Intent2 mana
- Vampiric Tutor1 mana
- Lively Dirge2 mana
- Imperial Seal1 mana
- Insatiable Avarice1 mana
- Diabolic Intent2 mana
Refill your hand
- Skullclamp1 mana
- Orcish Bowmasters2 mana
- Black Market Connections3 mana
- Braids, Arisen Nightmare3 mana
- Morbid Opportunist3 mana
- Phyrexian Arena3 mana
- The One Ring4 mana
- Kederekt Parasite1 mana
Keep a permanent you control alive through removal
- Hexing Squelcher2 mana
- Cryptothrall4 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Eldrazi Monument5 mana
- Commander's Plate1 mana
- Mithril Coat3 mana
- Akroma's Memorial7 mana