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Basri, Tomorrow's Champion

Basri, Tomorrow's Champion

Legendary Creature — Human Knight · {W} · White commander

{W}, {T}, Exert Basri: Create a 1/1 white Cat creature token with lifelink. (An exerted creature won't untap during your next untap step.) Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) When you cycle this card, Cats you control gain hexproof and indestructible until end of turn.
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What Basri, Tomorrow's Champion actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Basri, Tomorrow's Champion deck needs

Plays as cat typal. What the commander asks of the other 99 — read from the card and checked by hand.

The Basri, Tomorrow's Champion deck plan

The roles the Forge fills for this commander, and how many cards of each.

Best cards for Basri, Tomorrow's Champion

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Put haste on the commander the turn it resolves — a tap ability is unusable otherwise

  1. Thousand-Year Elixir3 mana
  2. Lightning Greaves2 mana
  3. Swiftfoot Boots2 mana
  4. Akroma's Memorial7 mana
  5. Lavaspur Boots1 mana
  6. Sting, the Glinting Dagger2 mana
  7. Haunted Cloak3 mana
  8. Sword of Vengeance3 mana

Untap the commander so the tap ability is an engine, not a one-shot

  1. Sting, the Glinting Dagger2 mana
  2. Umbral Mantle3 mana
  3. Genji Glove5 mana
  4. Honor-Worn Shaku3 mana
  5. White Plume Adventurer3 mana
  6. Sword of the Paruns4 mana
  7. Gauntlets of Light3 mana
  8. Drumbellower3 mana

A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality

  1. Ocelot Pride1 mana
  2. Ajani's Pridemate2 mana
  3. Helpful Hunter2 mana
  4. Lion Sash2 mana
  5. Arcbound Mouser1 mana
  6. Garrison Cat1 mana
  7. Leonin Elder1 mana
  8. Leonin Vanguard1 mana

A team pump that actually pumps tokens

  1. Intangible Virtue2 mana
  2. Caretaker's Talent3 mana
  3. Inspiring Leader3 mana
  4. Prava of the Steel Legion3 mana
  5. Gideon's Memorial2 mana
  6. Mite Overseer4 mana
  7. Phantom General4 mana
  8. Patchwork Banner3 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Path to Exile1 mana
  2. Swords to Plowshares1 mana
  3. March of Otherworldly Light1 mana
  4. Generous Gift3 mana
  5. Erode1 mana
  6. Unwanted Remake1 mana
  7. Angelic Ascension2 mana
  8. You Cannot Pass!1 mana

Find the exact card the plan needs

  1. Open the Armory2 mana
  2. Enlightened Tutor1 mana
  3. Templar Knight2 mana
  4. Idyllic Tutor3 mana
  5. Ranger-Captain of Eos3 mana
  6. Loyal Tutor1 mana
  7. Recruiter of the Guard3 mana
  8. Search for Glory3 mana

Answer a whole board at once

  1. Vanquish the Horde8 mana
  2. Wrath of God4 mana
  3. Day of Judgment4 mana
  4. Shatter the Sky4 mana
  5. Split Up3 mana
  6. Winds of Abandon2 mana
  7. Depopulate4 mana
  8. No Witnesses4 mana

Refill your hand

  1. Esper Sentinel1 mana
  2. Skullclamp1 mana
  3. Herald's Horn3 mana
  4. Archivist of Oghma2 mana
  5. The One Ring4 mana
  6. Vexing Bauble1 mana
  7. Caretaker's Talent3 mana
  8. Enduring Innocence3 mana

Keep a permanent you control alive through removal

  1. Flowering of the White Tree2 mana
  2. Bastion Protector3 mana
  3. Codsworth, Handy Helper3 mana
  4. Avacyn, Angel of Hope8 mana
  5. Coppercoat Vanguard2 mana
  6. Lightning Greaves2 mana
  7. Swiftfoot Boots2 mana
  8. Chaplain of Alms // Chapel Shieldgeist1 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing