Arcane Foundry › Commanders › Baxter, Fly in the Ointment
Baxter, Fly in the Ointment
Legendary Creature — Insect Mutant Scientist · {3}{U} · Blue commander
Whenever Baxter enters or attacks, each creature you control with a counter on it gains flying until end of turn.
Whenever you draw a card, put a +1/+1 counter on Baxter.
Build a Baxter, Fly in the Ointment deck →
What Baxter, Fly in the Ointment actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · attackWhenever Baxter enters or attacks, each creature you control with a counter on it gains flying until end of turn.
- Triggered ability · drawWhenever you draw a card, put a +1/+1 counter on Baxter.
What a Baxter, Fly in the Ointment deck needs
Plays as combat trigger. What the commander asks of the other 99 — read from the card and checked by hand.
- card draw, wheels and cantrips (each card drawn triggers it)
- blink and recursion aimed at the commander itself (its value is its own enter trigger)
- +1/+1 counter producers and payoffs (its text places or reads +1/+1 counters)
- haste, evasion and protection for the commander, and extra combats (its own attack is the engine)
The Baxter, Fly in the Ointment deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 6× Put haste on the commander the turn it resolves — a tap ability is unusable otherwise
- 6× Exile a permanent you control and return it — the button a value-ETB deck presses
- 8× A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- 4× Make the commander connect — a body that never deals combat damage never triggers
- 14× Put +1/+1 counters on creatures you control, or multiply the ones already there
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 2× Answer a spell or ability before it resolves
- 1× Answer a whole board at once
Best cards for Baxter, Fly in the Ointment
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Put haste on the commander the turn it resolves — a tap ability is unusable otherwise
- Thousand-Year Elixir3 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Akroma's Memorial7 mana
- Lavaspur Boots1 mana
- Sting, the Glinting Dagger2 mana
- Haunted Cloak3 mana
- Sword of Vengeance3 mana
Exile a permanent you control and return it — the button a value-ETB deck presses
- Displacer Kitten4 mana
- Conjurer's Closet5 mana
- Gossip's Talent2 mana
- Thassa, Deep-Dwelling4 mana
- Nephalia Smuggler1 mana
- Voyager Staff1 mana
- Jill, Shiva's Dominant // Shiva, Warden of Ice3 mana
- Deadeye Navigator6 mana
A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- Solemn Simulacrum4 mana
- Thousand-Faced Shadow1 mana
- Snapcaster Mage2 mana
- Wan Shi Tong, Librarian2 mana
- Archaeomancer4 mana
- Urza, Lord High Artificer4 mana
- Aether Channeler3 mana
- Spellseeker3 mana
Make the commander connect — a body that never deals combat damage never triggers
- Herald of Secret Streams4 mana
- Archetype of Imagination6 mana
- Eldrazi Monument5 mana
- Akroma's Memorial7 mana
- Infiltrator's Magemark3 mana
- Student of Elements // Tobita, Master of Winds2 mana
- Deepchannel Mentor6 mana
- Levitation4 mana
Put +1/+1 counters on creatures you control, or multiply the ones already there
- Thrummingbird2 mana
- Vexing Radgull2 mana
- Kid Loki1 mana
- Dreamtide Whale3 mana
- Flux Channeler3 mana
- Glistening Sphere3 mana
- Walking Ballista0 mana
- Forge of Heroes0 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Reality Shift2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
- Umezawa's Jitte2 mana
- Titan's Presence3 mana
- Icy Prison2 mana
- Kozilek's Command2 mana
Find the exact card the plan needs
- Reshape2 mana
- Mask of the Mimic1 mana
- Long-Term Plans3 mana
- Whir of Invention3 mana
- Merchant Scroll2 mana
- Mystical Tutor1 mana
- Muddle the Mixture2 mana
- Personal Tutor1 mana
Answer a spell or ability before it resolves
- Mindbreak Trap4 mana
- Fierce Guardianship3 mana
- Force of Negation3 mana
- Force of Will5 mana
- Flare of Denial3 mana
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Arcane Denial2 mana
Answer a whole board at once
- Desynchronization4 mana
- Wave Goodbye4 mana
- Whelming Wave4 mana
- Consuming Tide4 mana
- Selective Obliteration5 mana
- Evacuation5 mana
- Perplexing Test5 mana
- Cyclonic Rift2 mana
Combos with Baxter, Fly in the Ointment
Known combos from Commander Spellbook that Baxter, Fly in the Ointment is a piece of, and how many decks list them.
- Baxter, Fly in the Ointment + O'aka, Traveling Merchant + Mind Over Matter9 decks
- Baxter, Fly in the Ointment + Falco Spara, Pactweaver + Sensei's Divining Top + Helm Of Awakening
- Baxter, Fly in the Ointment + Falco Spara, Pactweaver + Sensei's Divining Top + Etherium Sculptor
- Baxter, Fly in the Ointment + Falco Spara, Pactweaver + Sensei's Divining Top + Cloud Key
- Baxter, Fly in the Ointment + Falco Spara, Pactweaver + Sensei's Divining Top + Stone Calendar
- Baxter, Fly in the Ointment + Falco Spara, Pactweaver + Sensei's Divining Top + Semblance Anvil