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Be'lakor, the Dark Master

Be'lakor, the Dark Master

Legendary Creature — Demon Noble · {3}{U}{B}{R} · Black/Red/Blue commander

Flying Prince of Chaos — When Be'lakor enters, you draw X cards and you lose X life, where X is the number of Demons you control. Lord of Torment — Whenever another Demon you control enters, it deals damage equal to its power to any target.
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What Be'lakor, the Dark Master actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Be'lakor, the Dark Master deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Be'lakor, the Dark Master

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch

  1. Secret Tunnel0 mana
  2. Crash Through1 mana
  3. Tetsuko Umezawa, Fugitive2 mana
  4. Irenicus's Vile Duplication4 mana
  5. Archetype of Aggression3 mana
  6. Frostcliff Siege3 mana
  7. Rhonas's Monument3 mana
  8. Thassa, God of the Sea3 mana

Exile a permanent you control and return it — the button a value-ETB deck presses

  1. Displacer Kitten4 mana
  2. Eternal Acrobat Toast0 mana
  3. Conjurer's Closet5 mana
  4. Nephalia Smuggler1 mana
  5. Y'shtola Rhul6 mana
  6. Escape Protocol2 mana
  7. Gandalf, Shadow's Foe7 mana
  8. Essence Flux1 mana

A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one

  1. Be'lakor, the Dark Master6 mana

A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality

  1. Westvale Abbey // Ormendahl, Profane Prince0 mana
  2. Kardur, Doomscourge // Kardur, Doomscourge0 mana
  3. Westvale Abbey // Ormendahl, Profane Prince0 mana
  4. Varragoth, Bloodsky Sire3 mana
  5. Bloodletter of Aclazotz4 mana
  6. Kardur, Doomscourge4 mana
  7. Dream Devourer2 mana
  8. Rot-Curse Rakshasa2 mana

A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses

  1. Bojuka Bog0 mana
  2. Chrome Mox0 mana
  3. Mystic Sanctuary0 mana
  4. Temple of Epiphany0 mana
  5. Bloodfell Caves0 mana
  6. Cabaretti Courtyard0 mana
  7. Dimir Aqueduct0 mana
  8. Dismal Backwater0 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Reality Shift2 mana
  2. Wild Magic Surge2 mana
  3. Pongify1 mana
  4. Rapid Hybridization1 mana
  5. Resculpt2 mana
  6. Defile1 mana
  7. Tragic Slip1 mana
  8. Suspend1 mana

Answer a whole board at once

  1. Do or Die2 mana
  2. Force of Despair3 mana
  3. Blasphemous Act9 mana
  4. Displacement Wave2 mana
  5. Accursed Marauder2 mana
  6. Bontu's Last Reckoning3 mana
  7. Innocent Blood1 mana
  8. Breaking Point3 mana

Answer a spell or ability before it resolves

  1. Pact of Negation0 mana
  2. Counterspell2 mana
  3. Three Steps Ahead1 mana
  4. Long River's Pull2 mana
  5. Force of Will5 mana
  6. Abjure1 mana
  7. Archmage's Charm3 mana
  8. Cancel3 mana

Find the exact card the plan needs

  1. Demonic Tutor2 mana
  2. Diabolic Intent2 mana
  3. Vampiric Tutor1 mana
  4. Imperial Seal1 mana
  5. Insatiable Avarice1 mana
  6. Diabolic Intent2 mana
  7. Grim Tutor3 mana
  8. Liliana Vess // Liliana Vess0 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing