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Bifur, Melodic Rider

Bifur, Melodic Rider

Legendary Creature — Dwarf Bard · {4}{R/W}{R/W} · Red/White commander

Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.) Whenever Bifur enters or attacks, put a +1/+1 counter on target creature. As long as you have an enduring story, if an ability of a Dwarf you control triggers, that ability triggers an additional time.
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What Bifur, Melodic Rider actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Bifur, Melodic Rider deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Bifur, Melodic Rider

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

A permanent whose own trigger fires on attacking — the fuel an attack-trigger doubler multiplies, and the payoff an attack commander wants beside it

  1. Guide of Souls1 mana
  2. Adeline, Resplendent Cathar3 mana
  3. Krenko, Tin Street Kingpin3 mana
  4. Ainok Strike Leader2 mana
  5. Arabella, Abandoned Doll2 mana
  6. Fear of Missing Out2 mana
  7. Inti, Seneschal of the Sun2 mana
  8. Jacked Rabbit2 mana

An extra combat phase — each one re-fires every attack trigger

  1. Aggravated Assault3 mana
  2. Fear of Missing Out2 mana
  3. Aurelia, the Warleader6 mana
  4. Genji Glove5 mana
  5. Karlach, Fury of Avernus5 mana
  6. Port Razer5 mana
  7. Swinging Ship0 mana
  8. Bloodthirster6 mana

Exile a permanent you control and return it — the button a value-ETB deck presses

  1. Airbender Ascension2 mana
  2. Eldrazi Displacer3 mana
  3. Eternal Acrobat Toast0 mana
  4. Conjurer's Closet5 mana
  5. Distinguished Conjurer2 mana
  6. Felidar Guardian4 mana
  7. Restoration Angel4 mana
  8. Teleportation Circle4 mana

Make creature tokens — a static anthem or a go-wide commander needs a board to be wide

  1. Dalkovan Encampment0 mana
  2. Anim Pakal, Thousandth Moon3 mana
  3. Elenda's Hierophant3 mana
  4. Pashalik Mons3 mana
  5. Hero of Bladehold4 mana
  6. Myrel, Shield of Argive4 mana
  7. Siege-Gang Lieutenant4 mana
  8. Parhelion II // Parhelion II0 mana

A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality

  1. Sram, Senior Edificer2 mana
  2. Erebor Flamesmith2 mana
  3. Magda, Brazen Outlaw2 mana
  4. Magda, the Hoardmaster2 mana
  5. Reyav, Master Smith2 mana
  6. Tataru Taru2 mana
  7. Storm-Kiln Artist4 mana
  8. Bloodfire Dwarf1 mana

Make creature tokens — a static anthem or a go-wide commander needs a board to be wide

  1. Dalkovan Encampment0 mana
  2. Anim Pakal, Thousandth Moon3 mana
  3. Elenda's Hierophant3 mana
  4. Pashalik Mons3 mana
  5. Hero of Bladehold4 mana
  6. Myrel, Shield of Argive4 mana
  7. Siege-Gang Lieutenant4 mana
  8. Parhelion II // Parhelion II0 mana

A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses

  1. Chrome Mox0 mana
  2. Temple of Triumph0 mana
  3. Boros Garrison0 mana
  4. Cabaretti Courtyard0 mana
  5. Elegant Parlor0 mana
  6. Lotus Field0 mana
  7. Riveteers Overlook0 mana
  8. Talon Gates of Madara0 mana

Put +1/+1 counters on creatures you control, or multiply the ones already there

  1. Karn's Bastion0 mana
  2. Contagion Clasp2 mana
  3. Grateful Apparition2 mana
  4. Metastatic Evangel2 mana
  5. Glistening Sphere3 mana
  6. Patrolling Peacemaker3 mana
  7. Staff of Compleation3 mana
  8. Sword of Truth and Justice3 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Path to Exile1 mana
  2. Swords to Plowshares1 mana
  3. Wild Magic Surge2 mana
  4. March of Otherworldly Light1 mana
  5. Flicker of Fate2 mana
  6. Generous Gift3 mana
  7. Erode1 mana
  8. Getaway Glamer1 mana

Build this deck in the Arcane Forge →

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