Arcane Foundry › Commanders › Blex, Vexing Pest // Search for Blex

Blex, Vexing Pest // Search for Blex

Blex, Vexing Pest // Search for Blex

Legendary Creature — Pest // Sorcery · {2}{G} {2}{B}{B} · Black/Green commander

Other Pests, Bats, Insects, Snakes, and Spiders you control get +1/+1. When Blex dies, you gain 4 life. Look at the top five cards of your library. You may put any number of them into your hand and the rest into your graveyard. You lose 3 life for each card you put into your hand this way.
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What Blex, Vexing Pest // Search for Blex actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Blex, Vexing Pest // Search for Blex deck needs

Plays as bat typal. What the commander asks of the other 99 — read from the card and checked by hand.

The Blex, Vexing Pest // Search for Blex deck plan

The roles the Forge fills for this commander, and how many cards of each.

Best cards for Blex, Vexing Pest // Search for Blex

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Sacrifice a creature for no mana, repeatably

  1. Carrion Feeder1 mana
  2. Viscera Seer1 mana
  3. Altar of Dementia2 mana
  4. Spawning Pit2 mana
  5. Umbral Collar Zealot2 mana
  6. Bloodthrone Vampire2 mana
  7. Dark Privilege2 mana
  8. Ashnod's Altar3 mana

A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality

  1. Stonecoil Serpent0 mana
  2. Haywire Mite1 mana
  3. Sakura-Tribe Elder2 mana
  4. Fanatic of Rhonas2 mana
  5. Lotus Cobra2 mana
  6. Springheart Nantuko2 mana
  7. Scute Swarm3 mana
  8. Omarthis, Ghostfire Initiate0 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Assassin's Trophy2 mana
  2. Defile1 mana
  3. Tragic Slip1 mana
  4. Infernal Grasp2 mana
  5. Fatal Push1 mana
  6. Beast Within3 mana
  7. Bitter Triumph2 mana
  8. Nature's Claim1 mana

Find the exact card the plan needs

  1. Demonic Tutor2 mana
  2. Diabolic Intent2 mana
  3. Vampiric Tutor1 mana
  4. Green Sun's Zenith1 mana
  5. Imperial Seal1 mana
  6. Demonic Consultation1 mana
  7. Nature's Rhythm2 mana
  8. Grim Tutor3 mana

Answer a whole board at once

  1. Toxic Deluge3 mana
  2. Damnation4 mana
  3. Bontu's Last Reckoning3 mana
  4. Sickening Dreams2 mana
  5. Crypt Rats3 mana
  6. Extinction Event4 mana
  7. Vicious Rivalry4 mana
  8. Endemic Plague4 mana

Refill your hand

  1. Skullclamp1 mana
  2. Sylvan Library2 mana
  3. Black Market Connections3 mana
  4. Braids, Arisen Nightmare3 mana
  5. Garruk's Uprising3 mana
  6. Herald's Horn3 mana
  7. Morbid Opportunist3 mana
  8. Phyrexian Arena3 mana

Keep a permanent you control alive through removal

  1. Guardian Augmenter3 mana
  2. Saryth, the Viper's Fang4 mana
  3. Lightning Greaves2 mana
  4. Swiftfoot Boots2 mana
  5. Asceticism5 mana
  6. Eldrazi Monument5 mana
  7. Commander's Plate1 mana
  8. Mithril Coat3 mana

Get ahead on mana

  1. Sol Ring1 mana
  2. Golgari Signet2 mana
  3. Incubation Druid2 mana
  4. Palladium Myr3 mana
  5. Worn Powerstone3 mana
  6. Ilysian Caryatid2 mana
  7. Heritage Druid1 mana
  8. Llanowar Tribe3 mana

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