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Borborygmos and Fblthp

Borborygmos and Fblthp

Legendary Creature — Cyclops Homunculus · {2}{G}{U}{R} · Green/Red/Blue commander

Whenever Borborygmos and Fblthp enters or attacks, draw a card, then you may discard any number of land cards. When you discard one or more cards this way, Borborygmos and Fblthp deals twice that much damage to target creature. {1}{U}: Put Borborygmos and Fblthp into its owner's library third from the top.
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What Borborygmos and Fblthp actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Borborygmos and Fblthp deck needs

Plays as lands. What the commander asks of the other 99 — read from the card and checked by hand.

The Borborygmos and Fblthp deck plan

The roles the Forge fills for this commander, and how many cards of each.

Best cards for Borborygmos and Fblthp

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Put haste on the commander the turn it resolves — a tap ability is unusable otherwise

  1. Rising of the Day3 mana
  2. Temur Ascendancy3 mana
  3. Thousand-Year Elixir3 mana
  4. Frostcliff Siege3 mana
  5. The Fire Crystal4 mana
  6. Lightning Greaves2 mana
  7. Swiftfoot Boots2 mana
  8. Urabrask the Hidden5 mana

Exile a permanent you control and return it — the button a value-ETB deck presses

  1. Displacer Kitten4 mana
  2. Norin the Wary1 mana
  3. Conjurer's Closet5 mana
  4. Gossip's Talent2 mana
  5. Thassa, Deep-Dwelling4 mana
  6. Nephalia Smuggler1 mana
  7. Voyager Staff1 mana
  8. Jill, Shiva's Dominant // Shiva, Warden of Ice3 mana

A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses

  1. Eternal Witness3 mana
  2. Solemn Simulacrum4 mana
  3. Arboreal Grazer1 mana
  4. Thousand-Faced Shadow1 mana
  5. Dualcaster Mage3 mana
  6. Imperial Recruiter3 mana
  7. Reclamation Sage3 mana
  8. Rishkar, Peema Renegade3 mana

Make the commander connect — a body that never deals combat damage never triggers

  1. Garruk's Uprising3 mana
  2. Archetype of Imagination6 mana
  3. Eldrazi Monument5 mana
  4. Goblin War Drums3 mana
  5. Akroma's Memorial7 mana
  6. Gruul War Chant4 mana
  7. Archetype of Aggression3 mana
  8. Frostcliff Siege3 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Reality Shift2 mana
  2. Wild Magic Surge2 mana
  3. Pongify1 mana
  4. Rapid Hybridization1 mana
  5. Resculpt2 mana
  6. Beast Within3 mana
  7. Nature's Claim1 mana
  8. Crush1 mana

Find the exact card the plan needs

  1. Green Sun's Zenith1 mana
  2. Nature's Rhythm2 mana
  3. Neoform2 mana
  4. Worldly Tutor1 mana
  5. Reshape2 mana
  6. March of Burgeoning Life1 mana
  7. Mask of the Mimic1 mana
  8. Long-Term Plans3 mana

Answer a spell or ability before it resolves

  1. Mindbreak Trap4 mana
  2. Fierce Guardianship3 mana
  3. Force of Negation3 mana
  4. Force of Will5 mana
  5. Flare of Denial3 mana
  6. Pact of Negation0 mana
  7. An Offer You Can't Refuse1 mana
  8. Arcane Denial2 mana

Answer a whole board at once

  1. Blasphemous Act9 mana
  2. Chain Reaction4 mana
  3. Street Spasm1 mana
  4. Desynchronization4 mana
  5. Wave Goodbye4 mana
  6. Whelming Wave4 mana
  7. Consuming Tide4 mana
  8. Oversimplify5 mana

Refill your hand

  1. Mystic Remora1 mana
  2. Ragavan, Nimble Pilferer1 mana
  3. Skullclamp1 mana
  4. Sylvan Library2 mana
  5. Curiosity1 mana
  6. Wizard Class1 mana
  7. Garruk's Uprising3 mana
  8. Professional Face-Breaker3 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing