Arcane Foundry › Commanders › Braids, Cabal Minion
Braids, Cabal Minion
Legendary Creature — Human Minion · {2}{B}{B} · Black commander
At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land of their choice.
Build a Braids, Cabal Minion deck →
What Braids, Cabal Minion actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · otherAt the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land of their choice.
What a Braids, Cabal Minion deck needs
Plays as stax. What the commander asks of the other 99 — read from the card and checked by hand.
- tokens and recursive permanents to feed its upkeep edict
- stax pieces that stack with the symmetric sacrifice
The Braids, Cabal Minion deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 6× A permanent that does something every turn it is on the battlefield — the deck's body, for a commander whose text asks for nothing specific
- 7× Actually remove one problem permanent — preventing its damage is not removing it
- 10× Find the exact card the plan needs
- 3× Answer a whole board at once
- 9× Refill your hand
- 3× Keep a permanent you control alive through removal
- 11× Get ahead on mana
- 10× Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- 10× A tax, lock or hoser aimed at the opponents — the deck's parity break
Best cards for Braids, Cabal Minion
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
A permanent that does something every turn it is on the battlefield — the deck's body, for a commander whose text asks for nothing specific
- Crashing Drawbridge2 mana
- Bontu's Monument3 mana
- Oketra's Monument3 mana
- Vito, Thorn of the Dusk Rose3 mana
- Nightscape Familiar2 mana
- Hazoret's Monument3 mana
- Rhonas's Monument3 mana
- Twinning Staff3 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Defile1 mana
- Tragic Slip1 mana
- Infernal Grasp2 mana
- Fatal Push1 mana
- Bitter Triumph2 mana
- Black Sun's Twilight1 mana
- Cut Down1 mana
- Erebos's Intervention1 mana
Find the exact card the plan needs
- Demonic Tutor2 mana
- Diabolic Intent2 mana
- Vampiric Tutor1 mana
- Imperial Seal1 mana
- Demonic Consultation1 mana
- Grim Tutor3 mana
- Tainted Pact2 mana
- Scheming Symmetry1 mana
Answer a whole board at once
- Toxic Deluge3 mana
- Damnation4 mana
- Bontu's Last Reckoning3 mana
- Sickening Dreams2 mana
- Crypt Rats3 mana
- Extinction Event4 mana
- Endemic Plague4 mana
- The Meathook Massacre2 mana
Refill your hand
- Skullclamp1 mana
- Black Market Connections3 mana
- Braids, Arisen Nightmare3 mana
- Morbid Opportunist3 mana
- Phyrexian Arena3 mana
- The One Ring4 mana
- Vexing Bauble1 mana
- Ayara, First of Locthwain3 mana
Keep a permanent you control alive through removal
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Eldrazi Monument5 mana
- Commander's Plate1 mana
- Mithril Coat3 mana
- Akroma's Memorial7 mana
- The Walls of Ba Sing Se8 mana
- Brotherhood Regalia2 mana
Get ahead on mana
- Sol Ring1 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Chrome Mox0 mana
- Everflowing Chalice0 mana
- Mox Diamond0 mana
- Mana Vault1 mana
- Wayfarer's Bauble1 mana
Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- Replicating Ring3 mana
- Omarthis, Ghostfire Initiate0 mana
- Andúril, Flame of the West3 mana
- Field of the Dead0 mana
- Fountainport0 mana
- Grave Titan6 mana
- Phyrexian Triniform9 mana
- Spawnbed Protector7 mana
A tax, lock or hoser aimed at the opponents — the deck's parity break
- Grafdigger's Cage1 mana
- Opposition Agent3 mana
- Cursed Totem2 mana
- Defense Grid2 mana
- Winter Moon2 mana
- Crawlspace3 mana
- Pithing Needle1 mana
- Petrified Hamlet0 mana