Arcane Foundry › Commanders › Brawn, Amadeus Cho
Brawn, Amadeus Cho
Legendary Creature — Gamma Scientist Hero · {1}{G/U} · Green/Blue commander
When Brawn enters, draw a card.
Power-up — {4}{G/U}: Put a +1/+1 counter on Brawn for each card in your hand. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Build a Brawn, Amadeus Cho deck →
What Brawn, Amadeus Cho actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · etbWhen Brawn enters, draw a card.
- Activated ability{4}{G/U}: Put a +1/+1 counter on Brawn for each card in your hand.
- Keyword · power-uppower-up
What a Brawn, Amadeus Cho deck needs
Plays as ETB value. What the commander asks of the other 99 — read from the card and checked by hand.
- blink and recursion aimed at the commander itself (its value is its own enter trigger)
- counter doublers and proliferate (it grows only itself with +1/+1 counters)
- mana rocks and dorks beyond the curve (its ability turns spare mana into value)
The Brawn, Amadeus Cho deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 12× Mana from a NONLAND permanent — a commander that doubles nonland mana gets nothing from lands
- 8× Exile a permanent you control and return it — the button a value-ETB deck presses
- 10× A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- 9× Put +1/+1 counters on creatures you control, or multiply the ones already there
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 2× Answer a spell or ability before it resolves
- 1× Answer a whole board at once
- 7× Refill your hand
Best cards for Brawn, Amadeus Cho
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Mana from a NONLAND permanent — a commander that doubles nonland mana gets nothing from lands
- Chrome Mox0 mana
- Everflowing Chalice0 mana
- Mox Amber0 mana
- Mox Diamond0 mana
- Birds of Paradise1 mana
- Delighted Halfling1 mana
- Elvish Mystic1 mana
- Fyndhorn Elves1 mana
Exile a permanent you control and return it — the button a value-ETB deck presses
- Displacer Kitten4 mana
- Conjurer's Closet5 mana
- Gossip's Talent2 mana
- Thassa, Deep-Dwelling4 mana
- Nephalia Smuggler1 mana
- Voyager Staff1 mana
- Jill, Shiva's Dominant // Shiva, Warden of Ice3 mana
- Deadeye Navigator6 mana
A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- Eternal Witness3 mana
- Solemn Simulacrum4 mana
- Arboreal Grazer1 mana
- Thousand-Faced Shadow1 mana
- Reclamation Sage3 mana
- Rishkar, Peema Renegade3 mana
- Wood Elves3 mana
- Badgermole Cub2 mana
Put +1/+1 counters on creatures you control, or multiply the ones already there
- Branching Evolution3 mana
- Hardened Scales1 mana
- Ozolith, the Shattered Spire2 mana
- Kami of Whispered Hopes3 mana
- Benevolent Hydra2 mana
- Michelangelo, Weirdness to 112 mana
- The Earth Crystal4 mana
- High Score3 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Reality Shift2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
- Beast Within3 mana
- Nature's Claim1 mana
- Emerald Charm1 mana
- Naturalize2 mana
Find the exact card the plan needs
- Green Sun's Zenith1 mana
- Nature's Rhythm2 mana
- Neoform2 mana
- Worldly Tutor1 mana
- Reshape2 mana
- March of Burgeoning Life1 mana
- Mask of the Mimic1 mana
- Long-Term Plans3 mana
Answer a spell or ability before it resolves
- Mindbreak Trap4 mana
- Fierce Guardianship3 mana
- Force of Negation3 mana
- Force of Will5 mana
- Flare of Denial3 mana
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Arcane Denial2 mana
Answer a whole board at once
- Desynchronization4 mana
- Wave Goodbye4 mana
- Whelming Wave4 mana
- Consuming Tide4 mana
- Oversimplify5 mana
- Selective Obliteration5 mana
- Needle Storm3 mana
- Evacuation5 mana
Refill your hand
- Mystic Remora1 mana
- Skullclamp1 mana
- Sylvan Library2 mana
- Curiosity1 mana
- Wizard Class1 mana
- Garruk's Uprising3 mana
- Rhystic Study3 mana
- Faerie Mastermind2 mana