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Bruna, Light of Alabaster

Bruna, Light of Alabaster

Legendary Creature — Angel · {3}{W}{W}{U} · Blue/White commander

Flying, vigilance Whenever Bruna attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.
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What Bruna, Light of Alabaster actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Bruna, Light of Alabaster deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Bruna, Light of Alabaster

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch

  1. Secret Tunnel0 mana
  2. Akroma's Will4 mana
  3. Delney, Streetwise Lookout3 mana
  4. Tetsuko Umezawa, Fugitive2 mana
  5. Irenicus's Vile Duplication4 mana
  6. Rhonas's Monument3 mana
  7. Thassa, God of the Sea3 mana
  8. Enter the Avatar State1 mana

Make creature tokens — a static anthem or a go-wide commander needs a board to be wide

  1. Chasm Skulker3 mana
  2. Dalkovan Encampment0 mana
  3. Elenda's Hierophant3 mana
  4. Kozilek's Unsealing3 mana
  5. Hero of Bladehold4 mana
  6. Myrel, Shield of Argive4 mana
  7. Parhelion II // Parhelion II0 mana
  8. Trendy Circus Pirate0 mana

Equipment and Auras — the things a suit-up commander's trigger and plan are actually made of

  1. Basilisk Collar1 mana
  2. Skullclamp1 mana
  3. Lightning Greaves2 mana
  4. Swiftfoot Boots2 mana
  5. Sword of the Animist2 mana
  6. Shadowspear1 mana
  7. Paradise Mantle0 mana
  8. Trailblazer's Boots2 mana

Put your own cards into your graveyard as a resource

  1. Altar of Dementia2 mana
  2. Brain Freeze2 mana
  3. Mindcrank2 mana
  4. Codex Shredder1 mana
  5. Hedron Crab1 mana
  6. Thought Scour1 mana
  7. Emry, Lurker of the Loch3 mana
  8. Eden, Seat of the Sanctum0 mana

Make the commander connect — a body that never deals combat damage never triggers

  1. Delney, Streetwise Lookout3 mana
  2. Tetsuko Umezawa, Fugitive2 mana
  3. Galerider Sliver1 mana
  4. Elspeth, Sun's Champion6 mana
  5. Favorable Winds2 mana
  6. Skycat Sovereign2 mana
  7. Eldrazi Monument5 mana
  8. Colossus Hammer1 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Path to Exile1 mana
  2. Swords to Plowshares1 mana
  3. Reality Shift2 mana
  4. Pongify1 mana
  5. Rapid Hybridization1 mana
  6. Resculpt2 mana
  7. March of Otherworldly Light1 mana
  8. Suspend1 mana

Answer a whole board at once

  1. Final Showdown1 mana
  2. Vanquish the Horde8 mana
  3. Martyr's Cry2 mana
  4. Split Up3 mana
  5. Cathedral Membrane2 mana
  6. Citywide Bust3 mana
  7. Displacement Wave2 mana
  8. Harsh Mercy3 mana

Answer a spell or ability before it resolves

  1. Pact of Negation0 mana
  2. Counterspell2 mana
  3. Three Steps Ahead1 mana
  4. Long River's Pull2 mana
  5. Force of Will5 mana
  6. Abjure1 mana
  7. Archmage's Charm3 mana
  8. Cancel3 mana

Find the exact card the plan needs

  1. Reshape2 mana
  2. Mask of the Mimic1 mana
  3. Long-Term Plans3 mana
  4. Transmute Artifact2 mana
  5. Open the Armory2 mana
  6. Whir of Invention3 mana
  7. Merchant Scroll2 mana
  8. Enlightened Tutor1 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing