Arcane Foundry › Commanders › Casal, Lurkwood Pathfinder // Casal, Pathbreaker Owlbear
Casal, Lurkwood Pathfinder // Casal, Pathbreaker Owlbear
Legendary Creature — Tiefling Druid // Legendary Creature — Bird Bear · {3}{G} · Green commander
Vigilance
When Casal enters, search your library for a Forest card, put it onto the battlefield tapped, then shuffle.
Whenever Casal attacks, you may pay {1}{G}. If you do, transform her.
Vigilance, trample
When this creature transforms into Casal, Pathbreaker Owlbear, other legendary creatures you control get +2/+2 and gain trample until end of turn.
At the beginning of your upkeep, transform Casal.
Build a Casal, Lurkwood Pathfinder // Casal, Pathbreaker Owlbear deck →
What Casal, Lurkwood Pathfinder // Casal, Pathbreaker Owlbear actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · etbWhen Casal enters, search your library for a Forest card, put it onto the battlefield tapped, then shuffle.
- Triggered ability · attackWhenever Casal attacks, you may pay {1}{G}. If you do, transform her.
- Triggered ability · otherWhen this creature transforms into Casal, Pathbreaker Owlbear, other legendary creatures you control get +2/+2 and gain trample until end of turn.
- Triggered ability · upkeepAt the beginning of your upkeep, transform Casal.
- Keyword · vigilancevigilance
- Keyword · trampletrample
What a Casal, Lurkwood Pathfinder // Casal, Pathbreaker Owlbear deck needs
Plays as legends. What the commander asks of the other 99 — read from the card and checked by hand.
- legendary creatures (its flip gives them +2/+2 and trample)
- Forests
The Casal, Lurkwood Pathfinder // Casal, Pathbreaker Owlbear deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 9× Put haste on the commander the turn it resolves — a tap ability is unusable otherwise
- 4× Exile a permanent you control and return it — the button a value-ETB deck presses
- 7× Make the commander connect — a body that never deals combat damage never triggers
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 1× Answer a whole board at once
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
- 11× Get ahead on mana
Best cards for Casal, Lurkwood Pathfinder // Casal, Pathbreaker Owlbear
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Put haste on the commander the turn it resolves — a tap ability is unusable otherwise
- Thousand-Year Elixir3 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Akroma's Memorial7 mana
- Ulvenwald Oddity // Ulvenwald Behemoth4 mana
- Lavaspur Boots1 mana
- Shang-Chi, Master of Kung Fu2 mana
- Ellywick Tumblestrum4 mana
Exile a permanent you control and return it — the button a value-ETB deck presses
- Conjurer's Closet5 mana
- Voyager Staff1 mana
- Golden Argosy4 mana
- Meandering Towershell5 mana
- Eldrazi Confluence4 mana
Make the commander connect — a body that never deals combat damage never triggers
- Garruk's Uprising3 mana
- Eldrazi Monument5 mana
- Akroma's Memorial7 mana
- Bellowing Tanglewurm5 mana
- Primal Rage2 mana
- Tanglewalker3 mana
- Rancor1 mana
- Shadowspear1 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Beast Within3 mana
- Nature's Claim1 mana
- Emerald Charm1 mana
- Naturalize2 mana
- Origin of Metalbending2 mana
- Natural State1 mana
- Umezawa's Jitte2 mana
- Archdruid's Charm3 mana
Find the exact card the plan needs
- Green Sun's Zenith1 mana
- Nature's Rhythm2 mana
- Worldly Tutor1 mana
- March of Burgeoning Life1 mana
- Archdruid's Charm3 mana
- Chord of Calling3 mana
- Eldritch Evolution3 mana
- Summoner's Pact0 mana
Answer a whole board at once
- Selective Obliteration5 mana
- Needle Storm3 mana
- Hurricane1 mana
- Nevinyrral's Disk4 mana
- Season of Gathering6 mana
- Gale Force5 mana
- Corrosive Gale1 mana
- Tropical Storm1 mana
Refill your hand
- Skullclamp1 mana
- Sylvan Library2 mana
- Garruk's Uprising3 mana
- Beast Whisperer4 mana
- The One Ring4 mana
- Vexing Bauble1 mana
- Elemental Bond3 mana
- Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun3 mana
Keep a permanent you control alive through removal
- Guardian Augmenter3 mana
- Saryth, the Viper's Fang4 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Asceticism5 mana
- Eldrazi Monument5 mana
- Commander's Plate1 mana
- Mithril Coat3 mana
Get ahead on mana
- Sol Ring1 mana
- Incubation Druid2 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Ilysian Caryatid2 mana
- Heritage Druid1 mana
- Llanowar Tribe3 mana
- Chrome Mox0 mana