Arcane Foundry › Commanders › Cayth, Famed Mechanist
Cayth, Famed Mechanist
Legendary Creature — Dwarf Artificer · {1}{U}{R}{W} · Red/Blue/White commander
Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Other nontoken creatures you control have fabricate 1.
{2}, {T}: Choose one —
• Populate.
• Proliferate.
Build a Cayth, Famed Mechanist deck →
What Cayth, Famed Mechanist actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Activated ability{2}, {T}: Choose one —
- Static ability · keyword_grantOther nontoken creatures you control have fabricate 1.
- Keyword · fabricatefabricate
What a Cayth, Famed Mechanist deck needs
Plays as team keywords. What the commander asks of the other 99 — read from the card and checked by hand.
- nontoken creatures (each has fabricate 1 — a counter or a Servo)
- token and counter payoffs (its tap populates or proliferates)
- haste and untap effects that reach the commander
The Cayth, Famed Mechanist deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 8× Put haste on the commander the turn it resolves — a tap ability is unusable otherwise
- 14× A permanent that does something every turn it is on the battlefield — the deck's body, for a commander whose text asks for nothing specific
- 5× Untap the commander so the tap ability is an engine, not a one-shot
- 12× Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- 4× A team pump that actually pumps tokens
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 2× Answer a spell or ability before it resolves
- 1× Answer a whole board at once
Best cards for Cayth, Famed Mechanist
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Put haste on the commander the turn it resolves — a tap ability is unusable otherwise
- Rising of the Day3 mana
- Thousand-Year Elixir3 mana
- Frostcliff Siege3 mana
- The Fire Crystal4 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Urabrask the Hidden5 mana
- Fervor3 mana
A permanent that does something every turn it is on the battlefield — the deck's body, for a commander whose text asks for nothing specific
- Crashing Drawbridge2 mana
- Cleric Class1 mana
- Bontu's Monument3 mana
- Mirror Entity3 mana
- Oketra's Monument3 mana
- Artist's Talent2 mana
- Goro-Goro, Disciple of Ryusei2 mana
- Roiling Vortex2 mana
Untap the commander so the tap ability is an engine, not a one-shot
- Aggravated Assault3 mana
- Aurelia, the Warleader6 mana
- Freed from the Real3 mana
- Pemmin's Aura3 mana
- Sting, the Glinting Dagger2 mana
- Umbral Mantle3 mana
- Unstoppable Plan3 mana
- Genji Glove5 mana
Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- Kozilek's Unsealing3 mana
- Replicating Ring3 mana
- Elspeth, Storm Slayer5 mana
- Hero of Bladehold4 mana
- Omarthis, Ghostfire Initiate0 mana
- Elspeth, Sun's Champion6 mana
- Andúril, Flame of the West3 mana
- Cosmogrand Zenith3 mana
A team pump that actually pumps tokens
- Intangible Virtue2 mana
- Caretaker's Talent3 mana
- Inspiring Leader3 mana
- Prava of the Steel Legion3 mana
- Gideon's Memorial2 mana
- Mite Overseer4 mana
- Phantom General4 mana
- Castle Embereth0 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- Reality Shift2 mana
- Wild Magic Surge2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
- March of Otherworldly Light1 mana
Find the exact card the plan needs
- Reshape2 mana
- Mask of the Mimic1 mana
- Long-Term Plans3 mana
- Open the Armory2 mana
- Whir of Invention3 mana
- Merchant Scroll2 mana
- Enlightened Tutor1 mana
- Mystical Tutor1 mana
Answer a spell or ability before it resolves
- Mindbreak Trap4 mana
- Fierce Guardianship3 mana
- Force of Negation3 mana
- Force of Will5 mana
- Flare of Denial3 mana
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Arcane Denial2 mana
Answer a whole board at once
- Vanquish the Horde8 mana
- Supreme Verdict4 mana
- Wrath of God4 mana
- Blasphemous Act9 mana
- Chain Reaction4 mana
- Day of Judgment4 mana
- Street Spasm1 mana
- Shatter the Sky4 mana
Combos with Cayth, Famed Mechanist
Known combos from Commander Spellbook that Cayth, Famed Mechanist is a piece of, and how many decks list them.
- Cayth, Famed Mechanist + Aethergeode Miner + Decoction Module4,041 decks
- Cayth, Famed Mechanist + Aethergeode Miner + Gonti's Aether Heart3,881 decks
- Cayth, Famed Mechanist + Aethergeode Miner + Aetherstorm Roc3,790 decks
- Cayth, Famed Mechanist + Aethergeode Miner + Guide Of Souls2,760 decks
- Cayth, Famed Mechanist + Ashnod's Altar2,303 decks
- Cayth, Famed Mechanist + Goblin Bombardment821 decks