Arcane Foundry › Commanders › Chromium, the Mutable
Chromium, the Mutable
Legendary Creature — Elder Dragon · {4}{W}{U}{B} · Black/Blue/White commander
Flash
This spell can't be countered.
Flying
Discard a card: Until end of turn, Chromium becomes a Human with base power and toughness 1/1, loses all abilities, and gains hexproof. It can't be blocked this turn.
Build a Chromium, the Mutable deck →
What Chromium, the Mutable actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Activated abilityDiscard a card: Until end of turn, Chromium becomes a Human with base power and toughness 1/1, loses all abilities, and gains hexproof. It can't be blocked this turn.
- Static ability · restrictionThis spell can't be countered.
- Keyword · flashflash
- Keyword · flyingflying
What a Chromium, the Mutable deck needs
Plays as evasion engine. What the commander asks of the other 99 — read from the card and checked by hand.
- creatures with combat-damage triggers and big single attackers (it makes one unblockable or evasive on demand)
- looting and discard outlets (it rewards your own discards)
The Chromium, the Mutable deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 20× Lets YOU discard on demand — looting, rummaging, discard costs — for a commander that rewards your own discards
- 8× Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch
- 7× Actually remove one problem permanent — preventing its damage is not removing it
- 10× Find the exact card the plan needs
- 4× Answer a spell or ability before it resolves
- 3× Answer a whole board at once
- 9× Refill your hand
- 4× Keep a permanent you control alive through removal
- 11× Get ahead on mana
Best cards for Chromium, the Mutable
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Lets YOU discard on demand — looting, rummaging, discard costs — for a commander that rewards your own discards
- Geier Reach Sanitarium0 mana
- Fomori Vault0 mana
- Spymaster's Vault0 mana
- Ledger Shredder2 mana
- Cryptbreaker1 mana
- Pip-Boy 30001 mana
- Tortured Existence1 mana
- Baral, Chief of Compliance2 mana
Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch
- Tetsuko Umezawa, Fugitive2 mana
- Akroma's Will4 mana
- Glaring Spotlight1 mana
- Wonder4 mana
- Reverse the Polarity3 mana
- Cultist of the Absolute1 mana
- Elspeth, Storm Slayer5 mana
- The Wind Crystal4 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- Reality Shift2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
- Defile1 mana
- Tragic Slip1 mana
Find the exact card the plan needs
- Demonic Tutor2 mana
- Diabolic Intent2 mana
- Vampiric Tutor1 mana
- Imperial Seal1 mana
- Demonic Consultation1 mana
- Grim Tutor3 mana
- Tainted Pact2 mana
- Scheming Symmetry1 mana
Answer a spell or ability before it resolves
- Mindbreak Trap4 mana
- Fierce Guardianship3 mana
- Force of Negation3 mana
- Force of Will5 mana
- Flare of Denial3 mana
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Arcane Denial2 mana
Answer a whole board at once
- Damn2 mana
- Vanquish the Horde8 mana
- Toxic Deluge3 mana
- Damnation4 mana
- Supreme Verdict4 mana
- Wrath of God4 mana
- Day of Judgment4 mana
- Bontu's Last Reckoning3 mana
Refill your hand
- Esper Sentinel1 mana
- Mystic Remora1 mana
- Skullclamp1 mana
- Curiosity1 mana
- Wizard Class1 mana
- Black Market Connections3 mana
- Braids, Arisen Nightmare3 mana
- Morbid Opportunist3 mana
Keep a permanent you control alive through removal
- Flowering of the White Tree2 mana
- Bastion Protector3 mana
- Gold-Forged Thopteryx2 mana
- Codsworth, Handy Helper3 mana
- Avacyn, Angel of Hope8 mana
- Lost in the Maze2 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
Get ahead on mana
- Sol Ring1 mana
- Azorius Signet2 mana
- Dimir Signet2 mana
- Orzhov Signet2 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Chrome Mox0 mana
- Everflowing Chalice0 mana