Arcane Foundry › Commanders › Cloud, Ex-SOLDIER

Cloud, Ex-SOLDIER

Cloud, Ex-SOLDIER

Legendary Creature — Human Soldier Mercenary · {2}{R}{G}{W} · Green/Red/White commander

Haste When Cloud enters, attach up to one target Equipment you control to it. Whenever Cloud attacks, draw a card for each equipped attacking creature you control. Then if Cloud has power 7 or greater, create two Treasure tokens.
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What Cloud, Ex-SOLDIER actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Cloud, Ex-SOLDIER deck needs

Plays as combat trigger. What the commander asks of the other 99 — read from the card and checked by hand.

The Cloud, Ex-SOLDIER deck plan

The roles the Forge fills for this commander, and how many cards of each.

Best cards for Cloud, Ex-SOLDIER

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Exile a permanent you control and return it — the button a value-ETB deck presses

  1. Airbender Ascension2 mana
  2. Phelia, Exuberant Shepherd2 mana
  3. Norin the Wary1 mana
  4. Eldrazi Displacer3 mana
  5. Flickerwisp3 mana
  6. Touch the Spirit Realm3 mana
  7. Conjurer's Closet5 mana
  8. Distinguished Conjurer2 mana

Equipment and Auras — the things a suit-up commander's trigger and plan are actually made of

  1. Basilisk Collar1 mana
  2. Skullclamp1 mana
  3. Lightning Greaves2 mana
  4. Swiftfoot Boots2 mana
  5. Sword of the Animist2 mana
  6. Shadowspear1 mana
  7. Mithril Coat3 mana
  8. Paradise Mantle0 mana

A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses

  1. Eternal Witness3 mana
  2. Knight of the White Orchid2 mana
  3. Spirited Companion2 mana
  4. Solemn Simulacrum4 mana
  5. Arboreal Grazer1 mana
  6. Dualcaster Mage3 mana
  7. Imperial Recruiter3 mana
  8. Loran of the Third Path3 mana

Make the commander connect — a body that never deals combat damage never triggers

  1. Garruk's Uprising3 mana
  2. Iroas, God of Victory4 mana
  3. Elspeth, Sun's Champion6 mana
  4. Eldrazi Monument5 mana
  5. Goblin War Drums3 mana
  6. Akroma's Memorial7 mana
  7. Gruul War Chant4 mana
  8. On Wings of Gold4 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Path to Exile1 mana
  2. Swords to Plowshares1 mana
  3. Wild Magic Surge2 mana
  4. March of Otherworldly Light1 mana
  5. Beast Within3 mana
  6. Generous Gift3 mana
  7. Nature's Claim1 mana
  8. Erode1 mana

Find the exact card the plan needs

  1. Green Sun's Zenith1 mana
  2. Nature's Rhythm2 mana
  3. Worldly Tutor1 mana
  4. March of Burgeoning Life1 mana
  5. Archdruid's Charm3 mana
  6. Chord of Calling3 mana
  7. Eldritch Evolution3 mana
  8. Eladamri's Call2 mana

Answer a whole board at once

  1. Vanquish the Horde8 mana
  2. Wrath of God4 mana
  3. Blasphemous Act9 mana
  4. Chain Reaction4 mana
  5. Day of Judgment4 mana
  6. Street Spasm1 mana
  7. Shatter the Sky4 mana
  8. Split Up3 mana

Refill your hand

  1. Esper Sentinel1 mana
  2. Ragavan, Nimble Pilferer1 mana
  3. Skullclamp1 mana
  4. Sylvan Library2 mana
  5. Garruk's Uprising3 mana
  6. Professional Face-Breaker3 mana
  7. Archivist of Oghma2 mana
  8. Beast Whisperer4 mana

Keep a permanent you control alive through removal

  1. Flowering of the White Tree2 mana
  2. Hexing Squelcher2 mana
  3. Bastion Protector3 mana
  4. Codsworth, Handy Helper3 mana
  5. Guardian Augmenter3 mana
  6. Saryth, the Viper's Fang4 mana
  7. Avacyn, Angel of Hope8 mana
  8. Coppercoat Vanguard2 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing