Arcane FoundryCommanders › Cunning Bandit // Azamuki, Treachery Incarnate

Cunning Bandit // Azamuki, Treachery Incarnate

Cunning Bandit // Azamuki, Treachery Incarnate

Creature — Human Warrior // Legendary Creature — Spirit · {1}{R}{R} · Red commander

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature. At the beginning of the end step, if there are two or more ki counters on this creature, you may flip it. Remove a ki counter from Azamuki: Gain control of target creature until end of turn.
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What Cunning Bandit // Azamuki, Treachery Incarnate actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Cunning Bandit // Azamuki, Treachery Incarnate deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Cunning Bandit // Azamuki, Treachery Incarnate

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality

  1. Omarthis, Ghostfire Initiate0 mana
  2. Ugin's Conjurant0 mana
  3. Simian Spirit Guide3 mana
  4. Laelia, the Blade Reforged3 mana
  5. Frostling1 mana
  6. Glitterfang1 mana
  7. Scorched Rusalka1 mana
  8. Atsushi, the Blazing Sky4 mana

A card that is CAST to trigger the commander — reanimating or blinking it does not count

  1. Omarthis, Ghostfire Initiate0 mana
  2. Ugin's Conjurant0 mana
  3. Simian Spirit Guide3 mana
  4. Laelia, the Blade Reforged3 mana
  5. Frostling1 mana
  6. Glitterfang1 mana
  7. Scorched Rusalka1 mana
  8. Eidolon of the Great Revel2 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Wild Magic Surge2 mana
  2. Crush1 mana
  3. Umezawa's Jitte2 mana
  4. Titan's Presence3 mana
  5. Abrade2 mana
  6. Untimely Malfunction2 mana
  7. Chaos Warp3 mana
  8. Kozilek's Command2 mana

Answer a whole board at once

  1. Blasphemous Act9 mana
  2. Breaking Point3 mana
  3. Crack the Earth1 mana
  4. Kozilek's Return3 mana
  5. Akki Blizzard-Herder2 mana
  6. Devastating Dreams2 mana
  7. Tectonic Break2 mana
  8. Tremble2 mana

Find the exact card the plan needs

  1. Goblin Recruiter2 mana
  2. Imperial Recruiter3 mana
  3. Dragon's Approach3 mana
  4. Flamekin Harbinger1 mana
  5. Goblin Matron3 mana
  6. Sarkhan's Triumph3 mana
  7. Dwarven Recruiter3 mana
  8. Myr Kinsmith4 mana

Refill your hand

  1. Skullclamp1 mana
  2. The One Ring4 mana
  3. Pip-Boy 30001 mana
  4. Sticky Fingers1 mana
  5. Vexing Bauble1 mana
  6. Artist's Talent2 mana
  7. Fear of Missing Out2 mana
  8. Key to the City2 mana

Keep a permanent you control alive through removal

  1. Hexing Squelcher2 mana
  2. Cryptothrall4 mana
  3. Lightning Greaves2 mana
  4. Swiftfoot Boots2 mana
  5. Eldrazi Monument5 mana
  6. Commander's Plate1 mana
  7. Mithril Coat3 mana
  8. Akroma's Memorial7 mana

Get ahead on mana

  1. Chrome Mox0 mana
  2. Everflowing Chalice0 mana
  3. Mox Amber0 mana
  4. Mox Diamond0 mana
  5. Mox Opal0 mana
  6. Mana Vault1 mana
  7. Sol Ring1 mana
  8. Wayfarer's Bauble1 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing