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Denethor, Stone Seer

Denethor, Stone Seer

Legendary Creature — Human Noble · {1}{U} · Red/Blue commander

When Denethor enters, scry 2. {3}{R}, {T}, Sacrifice Denethor: Target player becomes the monarch. Denethor deals 3 damage to any target.
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What Denethor, Stone Seer actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Denethor, Stone Seer deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Denethor, Stone Seer

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Put haste on the commander the turn it resolves — a tap ability is unusable otherwise

  1. Rising of the Day3 mana
  2. Thousand-Year Elixir3 mana
  3. Fable of the Mirror-Breaker // Reflection of Kiki-Jiki3 mana
  4. Frostcliff Siege3 mana
  5. Goblin Chieftain3 mana
  6. Blacksmith's Talent1 mana
  7. The Fire Crystal4 mana
  8. Lightning Greaves2 mana

Untap the commander so the tap ability is an engine, not a one-shot

  1. Aggravated Assault3 mana
  2. Sword of Feast and Famine3 mana
  3. Amulet of Vigor1 mana
  4. Freed from the Real3 mana
  5. Pemmin's Aura3 mana
  6. Retreat to Coralhelm3 mana
  7. Sting, the Glinting Dagger2 mana
  8. Umbral Mantle3 mana

Exile a permanent you control and return it — the button a value-ETB deck presses

  1. Displacer Kitten4 mana
  2. Eternal Acrobat Toast0 mana
  3. Conjurer's Closet5 mana
  4. Nephalia Smuggler1 mana
  5. Y'shtola Rhul6 mana
  6. Escape Protocol2 mana
  7. Gandalf, Shadow's Foe7 mana
  8. Essence Flux1 mana

A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one

  1. Faerie Seer1 mana
  2. Syr Ginger, the Meal Ender2 mana
  3. Artificer's Assistant1 mana
  4. Silver Raven1 mana
  5. Wall of Runes1 mana
  6. Overwhelmed Apprentice1 mana
  7. Thassa, God of the Sea3 mana
  8. Glistener Seer1 mana

A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses

  1. Chrome Mox0 mana
  2. Mystic Sanctuary0 mana
  3. Temple of Epiphany0 mana
  4. Cabaretti Courtyard0 mana
  5. Izzet Boilerworks0 mana
  6. Lotus Field0 mana
  7. Riveteers Overlook0 mana
  8. Talon Gates of Madara0 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Reality Shift2 mana
  2. Wild Magic Surge2 mana
  3. Pongify1 mana
  4. Rapid Hybridization1 mana
  5. Resculpt2 mana
  6. Suspend1 mana
  7. Snap2 mana
  8. Into the Flood Maw1 mana

Answer a whole board at once

  1. Blasphemous Act9 mana
  2. Displacement Wave2 mana
  3. Breaking Point3 mana
  4. Crack the Earth1 mana
  5. Filter Out3 mana
  6. Kozilek's Return3 mana
  7. Akki Blizzard-Herder2 mana
  8. Devastating Dreams2 mana

Answer a spell or ability before it resolves

  1. Pact of Negation0 mana
  2. Counterspell2 mana
  3. Three Steps Ahead1 mana
  4. Long River's Pull2 mana
  5. Force of Will5 mana
  6. Abjure1 mana
  7. Archmage's Charm3 mana
  8. Cancel3 mana

Find the exact card the plan needs

  1. Reshape2 mana
  2. Mask of the Mimic1 mana
  3. Long-Term Plans3 mana
  4. Whir of Invention3 mana
  5. Merchant Scroll2 mana
  6. Mystical Tutor1 mana
  7. Muddle the Mixture2 mana
  8. Goblin Recruiter2 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing