Arcane Foundry › Commanders › Dion, Bahamut's Dominant // Bahamut, Warden of Light

Dion, Bahamut's Dominant // Bahamut, Warden of Light

Dion, Bahamut's Dominant // Bahamut, Warden of Light

Legendary Creature — Human Noble Knight // Legendary Enchantment Creature — Saga Dragon · {3}{W} · White commander

Dragonfire Dive — During your turn, Dion and other Knights you control have flying. When Dion enters, create a 2/2 white Knight creature token. {4}{W}{W}, {T}: Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. (As this Saga enters and after your draw step, add a lore counter.) I, II — Wings of Light — Put a +1/+1 counter on each other creature you control. Those creatures gain flying until end of turn. III — Gigaflare — Destroy target permanent. Exile Bahamut, then return it to the battlefield (front face up). Flying
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What Dion, Bahamut's Dominant // Bahamut, Warden of Light actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Dion, Bahamut's Dominant // Bahamut, Warden of Light deck needs

Plays as knight typal. What the commander asks of the other 99 — read from the card and checked by hand.

The Dion, Bahamut's Dominant // Bahamut, Warden of Light deck plan

The roles the Forge fills for this commander, and how many cards of each.

Best cards for Dion, Bahamut's Dominant // Bahamut, Warden of Light

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Put haste on the commander the turn it resolves — a tap ability is unusable otherwise

  1. Thousand-Year Elixir3 mana
  2. Lightning Greaves2 mana
  3. Swiftfoot Boots2 mana
  4. Akroma's Memorial7 mana
  5. Lavaspur Boots1 mana
  6. Sting, the Glinting Dagger2 mana
  7. Haunted Cloak3 mana
  8. Sword of Vengeance3 mana

Exile a permanent you control and return it — the button a value-ETB deck presses

  1. Airbender Ascension2 mana
  2. Phelia, Exuberant Shepherd2 mana
  3. Eldrazi Displacer3 mana
  4. Flickerwisp3 mana
  5. Touch the Spirit Realm3 mana
  6. Conjurer's Closet5 mana
  7. Distinguished Conjurer2 mana
  8. Felidar Guardian4 mana

Untap the commander so the tap ability is an engine, not a one-shot

  1. Sting, the Glinting Dagger2 mana
  2. Umbral Mantle3 mana
  3. Genji Glove5 mana
  4. Honor-Worn Shaku3 mana
  5. White Plume Adventurer3 mana
  6. Sword of the Paruns4 mana
  7. Gauntlets of Light3 mana
  8. Drumbellower3 mana

A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality

  1. Knight of the White Orchid2 mana
  2. Puresteel Paladin2 mana
  3. Syr Ginger, the Meal Ender2 mana
  4. Adeline, Resplendent Cathar3 mana
  5. Danitha Capashen, Paragon3 mana
  6. Basri, Tomorrow's Champion1 mana
  7. Dauntless Bodyguard1 mana
  8. Slumbering Keepguard1 mana

A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses

  1. Knight of the White Orchid2 mana
  2. Spirited Companion2 mana
  3. Solemn Simulacrum4 mana
  4. Loran of the Third Path3 mana
  5. Ranger-Captain of Eos3 mana
  6. Helpful Hunter2 mana
  7. Loyal Warhound2 mana
  8. Wall of Omens2 mana

Put +1/+1 counters on creatures you control, or multiply the ones already there

  1. Lae'zel, Vlaakith's Champion3 mana
  2. Yoshimaru, Beloved Companion3 mana
  3. Grateful Apparition2 mana
  4. Metastatic Evangel2 mana
  5. Ainok Bond-Kin2 mana
  6. Generous Pup2 mana
  7. Martyr for the Cause2 mana
  8. Cenn's Tactician1 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Path to Exile1 mana
  2. Swords to Plowshares1 mana
  3. March of Otherworldly Light1 mana
  4. Generous Gift3 mana
  5. Erode1 mana
  6. Unwanted Remake1 mana
  7. Angelic Ascension2 mana
  8. You Cannot Pass!1 mana

Find the exact card the plan needs

  1. Open the Armory2 mana
  2. Enlightened Tutor1 mana
  3. Templar Knight2 mana
  4. Idyllic Tutor3 mana
  5. Ranger-Captain of Eos3 mana
  6. Loyal Tutor1 mana
  7. Recruiter of the Guard3 mana
  8. Search for Glory3 mana

Answer a whole board at once

  1. Vanquish the Horde8 mana
  2. Wrath of God4 mana
  3. Day of Judgment4 mana
  4. Shatter the Sky4 mana
  5. Split Up3 mana
  6. Winds of Abandon2 mana
  7. Depopulate4 mana
  8. No Witnesses4 mana

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