Arcane Foundry › Commanders › Don & Raph, Hard Science

Don & Raph, Hard Science

Don & Raph, Hard Science

Legendary Creature — Mutant Ninja Turtle · {1}{U/R}{U/R} · Red/Blue commander

Menace Whenever Don & Raph attack, the next noncreature spell you cast this turn has affinity for artifacts. (It costs {1} less to cast for each artifact you control.)
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What Don & Raph, Hard Science actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Don & Raph, Hard Science deck needs

Plays as combat trigger. What the commander asks of the other 99 — read from the card and checked by hand.

The Don & Raph, Hard Science deck plan

The roles the Forge fills for this commander, and how many cards of each.

Best cards for Don & Raph, Hard Science

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Put haste on the commander the turn it resolves — a tap ability is unusable otherwise

  1. Rising of the Day3 mana
  2. Thousand-Year Elixir3 mana
  3. Frostcliff Siege3 mana
  4. The Fire Crystal4 mana
  5. Lightning Greaves2 mana
  6. Swiftfoot Boots2 mana
  7. Urabrask the Hidden5 mana
  8. Fervor3 mana

Make the commander connect — a body that never deals combat damage never triggers

  1. Archetype of Imagination6 mana
  2. Eldrazi Monument5 mana
  3. Goblin War Drums3 mana
  4. Akroma's Memorial7 mana
  5. Archetype of Aggression3 mana
  6. Frostcliff Siege3 mana
  7. Infiltrator's Magemark3 mana
  8. Beamtown Beatstick1 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Reality Shift2 mana
  2. Wild Magic Surge2 mana
  3. Pongify1 mana
  4. Rapid Hybridization1 mana
  5. Resculpt2 mana
  6. Crush1 mana
  7. Umezawa's Jitte2 mana
  8. Jilt2 mana

Find the exact card the plan needs

  1. Reshape2 mana
  2. Mask of the Mimic1 mana
  3. Long-Term Plans3 mana
  4. Whir of Invention3 mana
  5. Merchant Scroll2 mana
  6. Mystical Tutor1 mana
  7. Muddle the Mixture2 mana
  8. Personal Tutor1 mana

Answer a spell or ability before it resolves

  1. Mindbreak Trap4 mana
  2. Fierce Guardianship3 mana
  3. Force of Negation3 mana
  4. Force of Will5 mana
  5. Flare of Denial3 mana
  6. Pact of Negation0 mana
  7. An Offer You Can't Refuse1 mana
  8. Arcane Denial2 mana

Answer a whole board at once

  1. Blasphemous Act9 mana
  2. Chain Reaction4 mana
  3. Street Spasm1 mana
  4. Desynchronization4 mana
  5. Wave Goodbye4 mana
  6. Whelming Wave4 mana
  7. Consuming Tide4 mana
  8. Selective Obliteration5 mana

Refill your hand

  1. Mystic Remora1 mana
  2. Ragavan, Nimble Pilferer1 mana
  3. Skullclamp1 mana
  4. Curiosity1 mana
  5. Wizard Class1 mana
  6. Professional Face-Breaker3 mana
  7. Rhystic Study3 mana
  8. Faerie Mastermind2 mana

Keep a permanent you control alive through removal

  1. Hexing Squelcher2 mana
  2. Lost in the Maze2 mana
  3. Lightning Greaves2 mana
  4. Swiftfoot Boots2 mana
  5. Eldrazi Monument5 mana
  6. Commander's Plate1 mana
  7. Mithril Coat3 mana
  8. Akroma's Memorial7 mana

Get ahead on mana

  1. Sol Ring1 mana
  2. Izzet Signet2 mana
  3. Palladium Myr3 mana
  4. Worn Powerstone3 mana
  5. Chrome Mox0 mana
  6. Everflowing Chalice0 mana
  7. Mox Diamond0 mana
  8. Mana Vault1 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing