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Edgar Markov

Edgar Markov

Legendary Creature — Vampire Knight · {3}{R}{W}{B} · Black/Red/White commander

Eminence — Whenever you cast another Vampire spell, if Edgar is in the command zone or on the battlefield, create a 1/1 black Vampire creature token. First strike, haste Whenever Edgar attacks, put a +1/+1 counter on each Vampire you control.
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What Edgar Markov actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What an Edgar Markov deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Edgar Markov

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one

  1. Edgar Markov6 mana

Make creature tokens — a static anthem or a go-wide commander needs a board to be wide

  1. Dalkovan Encampment0 mana
  2. Anim Pakal, Thousandth Moon3 mana
  3. Elenda's Hierophant3 mana
  4. Pashalik Mons3 mana
  5. Caesar, Legion's Emperor4 mana
  6. Elenda, the Dusk Rose4 mana
  7. Endless Ranks of the Dead4 mana
  8. Hero of Bladehold4 mana

A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality

  1. Viscera Seer1 mana
  2. Blood Artist2 mana
  3. Indulgent Aristocrat1 mana
  4. Master of Dark Rites1 mana
  5. Cruel Celebrant2 mana
  6. Anje Falkenrath // Anje Falkenrath0 mana
  7. Bartolomé del Presidio2 mana
  8. Blood Seeker2 mana

A card that is CAST to trigger the commander — reanimating or blinking it does not count

  1. Viscera Seer1 mana
  2. Blood Artist2 mana
  3. Indulgent Aristocrat1 mana
  4. Master of Dark Rites1 mana
  5. Cruel Celebrant2 mana
  6. Anje Falkenrath // Anje Falkenrath0 mana
  7. Knight of the Ebon Legion1 mana
  8. Shadow Alley Denizen1 mana

A team pump that actually pumps tokens

  1. Intangible Virtue2 mana
  2. Caretaker's Talent3 mana
  3. Inspiring Leader3 mana
  4. Prava of the Steel Legion3 mana
  5. Hildibrand Manderville // Gentleman's Rise2 mana
  6. Hildibrand Manderville // Gentleman's Rise2 mana
  7. Mite Overseer4 mana
  8. Phantom General4 mana

Put +1/+1 counters on creatures you control, or multiply the ones already there

  1. Karn's Bastion0 mana
  2. Blightbelly Rat2 mana
  3. Contagion Clasp2 mana
  4. Drown in Ichor2 mana
  5. Grateful Apparition2 mana
  6. Metastatic Evangel2 mana
  7. Yawgmoth, Thran Physician4 mana
  8. Glistening Sphere3 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Path to Exile1 mana
  2. Swords to Plowshares1 mana
  3. Wild Magic Surge2 mana
  4. Defile1 mana
  5. Tragic Slip1 mana
  6. March of Otherworldly Light1 mana
  7. Infernal Grasp2 mana
  8. Terminate2 mana

Answer a whole board at once

  1. Final Showdown1 mana
  2. Vanquish the Horde8 mana
  3. Amalia Benavides Aguirre2 mana
  4. Do or Die2 mana
  5. Martyr's Cry2 mana
  6. Pest Control2 mana
  7. Force of Despair3 mana
  8. Split Up3 mana

Find the exact card the plan needs

  1. Demonic Tutor2 mana
  2. Diabolic Intent2 mana
  3. Vampiric Tutor1 mana
  4. Imperial Seal1 mana
  5. Insatiable Avarice1 mana
  6. Diabolic Intent2 mana
  7. Grim Tutor3 mana
  8. Liliana Vess // Liliana Vess0 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing