Arcane Foundry › Commanders › Elminster
Elminster
Legendary Planeswalker — Elminster · {3}{W}{U} · Blue/White commander
Whenever you scry, the next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of cards looked at while scrying this way.
+2: Draw a card, then scry 2.
−3: Exile the top card of your library. Create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to that card's mana value.
Elminster can be your commander.
Build an Elminster deck →
What Elminster actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · otherWhenever you scry, the next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of cards looked at while scrying this way.
- Activated ability+2: Draw a card, then scry 2.
- Activated ability−3: Exile the top card of your library. Create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to that card's mana value.
What an Elminster deck needs
Plays as spellslinger. What the commander asks of the other 99 — read from the card and checked by hand.
- ways to keep the commander planeswalker alive (blockers, fogs, pillowfort), loyalty growth (proliferate, loyalty boosters) and planeswalker synergies — it must survive a turn cycle to work
- cheap instants and sorceries (every one you cast feeds it)
- scry and surveil effects — cantrips, scry and surveil lands (each one triggers it)
- token payoffs — anthems, sacrifice outlets and go-wide finishers (it makes tokens on repeat)
The Elminster deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 22× Instants and sorceries — for a magecraft/prowess commander the spell COUNT is the engine
- 6× Proliferate — every counter already placed is placed again
- 6× Repeat, double, protect or find planeswalkers — the engine around a planeswalker commander
- 12× Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- 4× A team pump that actually pumps tokens
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 2× Answer a spell or ability before it resolves
- 1× Answer a whole board at once
Best cards for Elminster
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Instants and sorceries — for a magecraft/prowess commander the spell COUNT is the engine
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Brainstorm1 mana
- Enlightened Tutor1 mana
- Mystical Tutor1 mana
- Opt1 mana
- Path to Exile1 mana
- Ponder1 mana
Proliferate — every counter already placed is placed again
- Karn's Bastion0 mana
- Thrummingbird2 mana
- Contagion Clasp2 mana
- Grateful Apparition2 mana
- Metastatic Evangel2 mana
- Dreamtide Whale3 mana
- Flux Channeler3 mana
- Patrolling Peacemaker3 mana
Repeat, double, protect or find planeswalkers — the engine around a planeswalker commander
- Tekuthal, Inquiry Dominus4 mana
- Surgehacker Mech4 mana
- Oath of Teferi5 mana
- Urza Assembles the Titans5 mana
- Mox Amber0 mana
- Otawara, Soaring City0 mana
- Forge of Heroes0 mana
- Haven of the Spirit Dragon0 mana
Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- Kozilek's Unsealing3 mana
- Replicating Ring3 mana
- Elspeth, Storm Slayer5 mana
- Hero of Bladehold4 mana
- Omarthis, Ghostfire Initiate0 mana
- Elspeth, Sun's Champion6 mana
- Andúril, Flame of the West3 mana
- Cosmogrand Zenith3 mana
A team pump that actually pumps tokens
- Intangible Virtue2 mana
- Caretaker's Talent3 mana
- Inspiring Leader3 mana
- Prava of the Steel Legion3 mana
- Gideon's Memorial2 mana
- Mite Overseer4 mana
- Phantom General4 mana
- Flowering of the White Tree2 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- Reality Shift2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
- March of Otherworldly Light1 mana
- Generous Gift3 mana
Find the exact card the plan needs
- Reshape2 mana
- Mask of the Mimic1 mana
- Long-Term Plans3 mana
- Open the Armory2 mana
- Whir of Invention3 mana
- Merchant Scroll2 mana
- Enlightened Tutor1 mana
- Mystical Tutor1 mana
Answer a spell or ability before it resolves
- Mindbreak Trap4 mana
- Fierce Guardianship3 mana
- Force of Negation3 mana
- Force of Will5 mana
- Flare of Denial3 mana
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Arcane Denial2 mana
Answer a whole board at once
- Vanquish the Horde8 mana
- Supreme Verdict4 mana
- Wrath of God4 mana
- Day of Judgment4 mana
- Shatter the Sky4 mana
- Split Up3 mana
- Winds of Abandon2 mana
- Depopulate4 mana
Combos with Elminster
Known combos from Commander Spellbook that Elminster is a piece of, and how many decks list them.
- Elminster + Chakram Retriever + Mystic Speculation27 decks