Arcane FoundryCommanders › Eriette, the Beguiler

Eriette, the Beguiler

Eriette, the Beguiler

Legendary Creature — Human Warlock · {1}{W}{U}{B} · Black/Blue/White commander

Lifelink Whenever an Aura you control becomes attached to a nonland permanent an opponent controls with mana value less than or equal to that Aura's mana value, gain control of that permanent for as long as that Aura is attached to it.
Build an Eriette, the Beguiler deck →

What Eriette, the Beguiler actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What an Eriette, the Beguiler deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Eriette, the Beguiler

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality

  1. Lantern Bearer // Lanterns' Lift1 mana
  2. Dorothea, Vengeful Victim // Dorothea's Retribution2 mana
  3. Mischievous Catgeist // Catlike Curiosity2 mana
  4. Twinblade Geist // Twinblade Invocation2 mana
  5. Katilda, Dawnhart Martyr // Katilda's Rising Dawn3 mana
  6. Drogskol Infantry // Drogskol Armaments2 mana
  7. Vengeful Strangler // Strangling Grasp2 mana
  8. Curse of Leeches // Leeching Lurker3 mana

Equipment and Auras — the things a suit-up commander's trigger and plan are actually made of

  1. Basilisk Collar1 mana
  2. Skullclamp1 mana
  3. Lightning Greaves2 mana
  4. Swiftfoot Boots2 mana
  5. Sword of the Animist2 mana
  6. Shadowspear1 mana
  7. Paradise Mantle0 mana
  8. Trailblazer's Boots2 mana

Make the commander connect — a body that never deals combat damage never triggers

  1. Delney, Streetwise Lookout3 mana
  2. Tetsuko Umezawa, Fugitive2 mana
  3. Gleaming Overseer3 mana
  4. Galerider Sliver1 mana
  5. Elspeth, Sun's Champion6 mana
  6. Favorable Winds2 mana
  7. Rogue Class2 mana
  8. Skycat Sovereign2 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Path to Exile1 mana
  2. Swords to Plowshares1 mana
  3. Reality Shift2 mana
  4. Pongify1 mana
  5. Rapid Hybridization1 mana
  6. Resculpt2 mana
  7. Defile1 mana
  8. Tragic Slip1 mana

Answer a whole board at once

  1. Final Showdown1 mana
  2. Vanquish the Horde8 mana
  3. Amalia Benavides Aguirre2 mana
  4. Do or Die2 mana
  5. Martyr's Cry2 mana
  6. Pest Control2 mana
  7. Force of Despair3 mana
  8. Split Up3 mana

Answer a spell or ability before it resolves

  1. Pact of Negation0 mana
  2. Counterspell2 mana
  3. Three Steps Ahead1 mana
  4. Long River's Pull2 mana
  5. Force of Will5 mana
  6. Abjure1 mana
  7. Archmage's Charm3 mana
  8. Cancel3 mana

Find the exact card the plan needs

  1. Demonic Tutor2 mana
  2. Diabolic Intent2 mana
  3. Vampiric Tutor1 mana
  4. Imperial Seal1 mana
  5. Insatiable Avarice1 mana
  6. Diabolic Intent2 mana
  7. Grim Tutor3 mana
  8. Liliana Vess // Liliana Vess0 mana

Refill your hand

  1. Esper Sentinel1 mana
  2. Mystic Remora1 mana
  3. Skullclamp1 mana
  4. Orcish Bowmasters2 mana
  5. Curiosity1 mana
  6. Wizard Class1 mana
  7. Black Market Connections3 mana
  8. Braids, Arisen Nightmare3 mana

Keep a permanent you control alive through removal

  1. Flowering of the White Tree2 mana
  2. Bastion Protector3 mana
  3. Gold-Forged Thopteryx2 mana
  4. Greater Auramancy2 mana
  5. Codsworth, Handy Helper3 mana
  6. Gleaming Overseer3 mana
  7. Cryptothrall4 mana
  8. Tekuthal, Inquiry Dominus4 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing