Arcane Foundry › Commanders › Etali, Primal Conqueror // Etali, Primal Sickness
Etali, Primal Conqueror // Etali, Primal Sickness
Legendary Creature — Elder Dinosaur // Legendary Creature — Phyrexian Elder Dinosaur · {5}{R}{R} · Green/Red commander
Trample
When Etali enters, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs.
{9}{G/P}: Transform Etali. Activate only as a sorcery.
Trample, indestructible
Whenever Etali deals combat damage to a player, they get that many poison counters. (A player with ten or more poison counters loses the game.)
Build an Etali, Primal Conqueror // Etali, Primal Sickness deck →
What Etali, Primal Conqueror // Etali, Primal Sickness actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · etbWhen Etali enters, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled th
- Activated ability{9}{G/P}: Transform Etali. Activate only as a sorcery.
- Triggered ability · deals_damageWhenever Etali deals combat damage to a player, they get that many poison counters.
- Keyword · indestructibleindestructible
- Keyword · transformtransform
- Keyword · trampletrample
What an Etali, Primal Conqueror // Etali, Primal Sickness deck wants
The plan the Forge derives for this commander: the roles it fills and how many of each.
- 32× Mana value at or above the floor — for a cascade commander a cheap card is a DEFECT, not a bargain
- 6× Make the commander connect — a body that never deals combat damage never triggers
- 4× Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch
- 6× Exile a permanent you control and return it — the button a value-ETB deck presses
- 12× Exiles from your own library and lets you play it — the card flow of an exile-matters commander
- 8× A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 1× Answer a whole board at once
- 9× Find the exact card the plan needs
Best cards for Etali, Primal Conqueror // Etali, Primal Sickness
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Mana value at or above the floor — for a cascade commander a cheap card is a DEFECT, not a bargain
- Excalibur, Sword of Eden12 mana
- Ghalta, Primal Hunger12 mana
- Ancient Stone Idol10 mana
- Apex Devastator10 mana
- Blightsteel Colossus12 mana
- Charred Foyer // Warped Space10 mana
- Darksteel Colossus11 mana
- Emrakul, the Promised End13 mana
Make the commander connect — a body that never deals combat damage never triggers
- Garruk's Uprising3 mana
- Kodama of the West Tree3 mana
- Archetype of Aggression3 mana
- Primal Rage2 mana
- Eldrazi Monument5 mana
- Quartzwood Crasher5 mana
- Colossus Hammer1 mana
- Rancor1 mana
Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch
- Garruk's Uprising3 mana
- Secret Tunnel0 mana
- Crash Through1 mana
- Kodama of the West Tree3 mana
- Herd Heirloom2 mana
- Overprotect2 mana
- Ram Through2 mana
- Goreclaw, Terror of Qal Sisma4 mana
Exile a permanent you control and return it — the button a value-ETB deck presses
- Eternal Acrobat Toast0 mana
- Conjurer's Closet5 mana
- Eldrazi Confluence4 mana
Exiles from your own library and lets you play it — the card flow of an exile-matters commander
- Ugin's Labyrinth0 mana
- Party Thrasher2 mana
- Passionate Archaeologist2 mana
- Endless Sands0 mana
- Mimic Vat3 mana
- Squee, the Immortal3 mana
- Valakut Exploration3 mana
- Bag of Holding1 mana
A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- Chrome Mox0 mana
- Cabaretti Courtyard0 mana
- Commercial District0 mana
- Gruul Turf0 mana
- Lotus Field0 mana
- Riveteers Overlook0 mana
- Talon Gates of Madara0 mana
- Temple of Abandon0 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Wild Magic Surge2 mana
- Beast Within3 mana
- Nature's Claim1 mana
- Crush1 mana
- Emerald Charm1 mana
- Shrink1 mana
- Naturalize2 mana
- Origin of Metalbending2 mana
Answer a whole board at once
- Blasphemous Act9 mana
- Breaking Point3 mana
- Crack the Earth1 mana
- Simplify1 mana
- Kozilek's Return3 mana
- Akki Blizzard-Herder2 mana
- Devastating Dreams2 mana
- Tectonic Break2 mana
Find the exact card the plan needs
- Green Sun's Zenith1 mana
- Nature's Rhythm2 mana
- Celestial Reunion1 mana
- Worldly Tutor1 mana
- March of Burgeoning Life1 mana
- Archdruid's Charm3 mana
- Chord of Calling3 mana
- Eldritch Evolution3 mana