Arcane Foundry › Commanders › Eutropia the Twice-Favored
Eutropia the Twice-Favored
Legendary Creature — Human Wizard · {1}{G}{U} · Green/Blue commander
Constellation — Whenever an enchantment you control enters, put a +1/+1 counter on target creature. That creature gains flying until end of turn.
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What Eutropia the Twice-Favored actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · etbWhenever an enchantment you control enters, put a +1/+1 counter on target creature. That creature gains flying until end of turn.
What an Eutropia the Twice-Favored deck needs
Plays as counters. What the commander asks of the other 99 — read from the card and checked by hand.
- enchantments (its text counts them)
- creatures and permanents entering every turn — cheap bodies, blink and recursion (its trigger fires on each one)
- creatures that grow with +1/+1 counters and counter payoffs (it spreads counters across your team)
The Eutropia the Twice-Favored deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 22× A permanent of the exact NON-creature type the commander counts — artifacts for an artifact commander, enchantments for an enchantress
- 16× A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- 14× Put +1/+1 counters on creatures you control, or multiply the ones already there
- 6× Exile a permanent you control and return it — the button a value-ETB deck presses
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 2× Answer a spell or ability before it resolves
- 1× Answer a whole board at once
- 7× Refill your hand
Best cards for Eutropia the Twice-Favored
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
A permanent of the exact NON-creature type the commander counts — artifacts for an artifact commander, enchantments for an enchantress
- Exploration1 mana
- Hardened Scales1 mana
- Mystic Remora1 mana
- Wild Growth1 mana
- Aqueous Form1 mana
- Burgeoning1 mana
- Curiosity1 mana
- Rancor1 mana
A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- Eternal Witness3 mana
- Solemn Simulacrum4 mana
- Arboreal Grazer1 mana
- Thousand-Faced Shadow1 mana
- Reclamation Sage3 mana
- Rishkar, Peema Renegade3 mana
- Wood Elves3 mana
- Badgermole Cub2 mana
Put +1/+1 counters on creatures you control, or multiply the ones already there
- Branching Evolution3 mana
- Hardened Scales1 mana
- Ozolith, the Shattered Spire2 mana
- Kami of Whispered Hopes3 mana
- Benevolent Hydra2 mana
- Michelangelo, Weirdness to 112 mana
- The Earth Crystal4 mana
- High Score3 mana
Exile a permanent you control and return it — the button a value-ETB deck presses
- Displacer Kitten4 mana
- Conjurer's Closet5 mana
- Gossip's Talent2 mana
- Thassa, Deep-Dwelling4 mana
- Nephalia Smuggler1 mana
- Voyager Staff1 mana
- Jill, Shiva's Dominant // Shiva, Warden of Ice3 mana
- Deadeye Navigator6 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Reality Shift2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
- Beast Within3 mana
- Nature's Claim1 mana
- Emerald Charm1 mana
- Naturalize2 mana
Find the exact card the plan needs
- Green Sun's Zenith1 mana
- Nature's Rhythm2 mana
- Neoform2 mana
- Worldly Tutor1 mana
- Reshape2 mana
- March of Burgeoning Life1 mana
- Mask of the Mimic1 mana
- Long-Term Plans3 mana
Answer a spell or ability before it resolves
- Mindbreak Trap4 mana
- Fierce Guardianship3 mana
- Force of Negation3 mana
- Force of Will5 mana
- Flare of Denial3 mana
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Arcane Denial2 mana
Answer a whole board at once
- Desynchronization4 mana
- Wave Goodbye4 mana
- Whelming Wave4 mana
- Consuming Tide4 mana
- Oversimplify5 mana
- Selective Obliteration5 mana
- Needle Storm3 mana
- Evacuation5 mana
Refill your hand
- Mystic Remora1 mana
- Skullclamp1 mana
- Sylvan Library2 mana
- Curiosity1 mana
- Wizard Class1 mana
- Garruk's Uprising3 mana
- Rhystic Study3 mana
- Faerie Mastermind2 mana
Combos with Eutropia the Twice-Favored
Known combos from Commander Spellbook that Eutropia the Twice-Favored is a piece of, and how many decks list them.
- Eutropia the Twice-Favored + Herd Baloth + Enchanted Evening2 decks
- Eutropia the Twice-Favored + Scurry Oak + Enchanted Evening2 decks
- Eutropia the Twice-Favored + Herd Baloth + Rancor + Phyrexian Altar
- Eutropia the Twice-Favored + Scurry Oak + Rancor + Phyrexian Altar