Arcane FoundryCommanders › Ezrim, Agency Chief

Ezrim, Agency Chief

Ezrim, Agency Chief

Legendary Creature — Archon Detective · {1}{W}{W}{U}{U} · Blue/White commander

Flying When Ezrim enters, investigate twice. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") {1}, Sacrifice an artifact: Ezrim gains your choice of vigilance, lifelink, or hexproof until end of turn.
Build an Ezrim, Agency Chief deck →

What Ezrim, Agency Chief actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What an Ezrim, Agency Chief deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Ezrim, Agency Chief

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch

  1. Secret Tunnel0 mana
  2. Akroma's Will4 mana
  3. Delney, Streetwise Lookout3 mana
  4. Tetsuko Umezawa, Fugitive2 mana
  5. Irenicus's Vile Duplication4 mana
  6. Rhonas's Monument3 mana
  7. Thassa, God of the Sea3 mana
  8. Enter the Avatar State1 mana

Exile a permanent you control and return it — the button a value-ETB deck presses

  1. Airbender Ascension2 mana
  2. Displacer Kitten4 mana
  3. Eldrazi Displacer3 mana
  4. Soulherder3 mana
  5. Eternal Acrobat Toast0 mana
  6. Conjurer's Closet5 mana
  7. Distinguished Conjurer2 mana
  8. Brago, King Eternal4 mana

A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one

  1. Thraben Inspector1 mana
  2. Floodhound1 mana
  3. Novice Inspector1 mana
  4. Forensic Gadgeteer3 mana
  5. Erdwal Illuminator2 mana
  6. Piper Wright, Publick Reporter2 mana
  7. Mistway Spy1 mana
  8. April O'Neil, Live on the Scene2 mana

Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it

  1. Hangarback Walker0 mana
  2. Chasm Skulker3 mana
  3. Crawling Chorus1 mana
  4. Doomed Traveler1 mana
  5. Hunted Witness1 mana
  6. Summon the School4 mana
  7. Urza's Saga0 mana
  8. Elenda's Hierophant3 mana

A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses

  1. Chrome Mox0 mana
  2. Mystic Sanctuary0 mana
  3. Azorius Chancery0 mana
  4. Cabaretti Courtyard0 mana
  5. Lotus Field0 mana
  6. Meticulous Archive0 mana
  7. Riveteers Overlook0 mana
  8. Talon Gates of Madara0 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Path to Exile1 mana
  2. Swords to Plowshares1 mana
  3. Reality Shift2 mana
  4. Pongify1 mana
  5. Rapid Hybridization1 mana
  6. Resculpt2 mana
  7. March of Otherworldly Light1 mana
  8. Suspend1 mana

Answer a whole board at once

  1. Final Showdown1 mana
  2. Vanquish the Horde8 mana
  3. Martyr's Cry2 mana
  4. Split Up3 mana
  5. Cathedral Membrane2 mana
  6. Citywide Bust3 mana
  7. Displacement Wave2 mana
  8. Harsh Mercy3 mana

Answer a spell or ability before it resolves

  1. Pact of Negation0 mana
  2. Counterspell2 mana
  3. Three Steps Ahead1 mana
  4. Long River's Pull2 mana
  5. Force of Will5 mana
  6. Abjure1 mana
  7. Archmage's Charm3 mana
  8. Cancel3 mana

Find the exact card the plan needs

  1. Reshape2 mana
  2. Mask of the Mimic1 mana
  3. Long-Term Plans3 mana
  4. Open the Armory2 mana
  5. Whir of Invention3 mana
  6. Merchant Scroll2 mana
  7. Enlightened Tutor1 mana
  8. Mystical Tutor1 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing