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Falcon and Redwing

Falcon and Redwing

Legendary Creature — Human Bird Hero · {2}{W} · White commander

Flying Whenever Falcon and Redwing deal combat damage to a player, create that many 1/1 white Bird creature tokens with flying, then put a +1/+1 counter on Falcon and Redwing.
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What Falcon and Redwing actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Falcon and Redwing deck needs

Plays as combat trigger. What the commander asks of the other 99 — read from the card and checked by hand.

The Falcon and Redwing deck plan

The roles the Forge fills for this commander, and how many cards of each.

Best cards for Falcon and Redwing

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Make the commander connect — a body that never deals combat damage never triggers

  1. Elspeth, Sun's Champion6 mana
  2. Eldrazi Monument5 mana
  3. Delney, Streetwise Lookout3 mana
  4. Akroma's Memorial7 mana
  5. On Wings of Gold4 mana
  6. Shadowspear1 mana
  7. Bilbo's Ring3 mana
  8. Cliffhaven Kitesail1 mana

Make creature tokens — a static anthem or a go-wide commander needs a board to be wide

  1. Replicating Ring3 mana
  2. Elspeth, Storm Slayer5 mana
  3. Hero of Bladehold4 mana
  4. Omarthis, Ghostfire Initiate0 mana
  5. Elspeth, Sun's Champion6 mana
  6. Andúril, Flame of the West3 mana
  7. Cosmogrand Zenith3 mana
  8. Twilight Drover3 mana

Put +1/+1 counters on creatures you control, or multiply the ones already there

  1. Lae'zel, Vlaakith's Champion3 mana
  2. Yoshimaru, Beloved Companion3 mana
  3. Grateful Apparition2 mana
  4. Metastatic Evangel2 mana
  5. Generous Pup2 mana
  6. Martyr for the Cause2 mana
  7. Charmed Stray1 mana
  8. Political Triumph1 mana

A team pump that actually pumps tokens

  1. Intangible Virtue2 mana
  2. Caretaker's Talent3 mana
  3. Inspiring Leader3 mana
  4. Prava of the Steel Legion3 mana
  5. Gideon's Memorial2 mana
  6. Mite Overseer4 mana
  7. Phantom General4 mana
  8. Flowering of the White Tree2 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Path to Exile1 mana
  2. Swords to Plowshares1 mana
  3. March of Otherworldly Light1 mana
  4. Generous Gift3 mana
  5. Erode1 mana
  6. Unwanted Remake1 mana
  7. Angelic Ascension2 mana
  8. You Cannot Pass!1 mana

Find the exact card the plan needs

  1. Open the Armory2 mana
  2. Enlightened Tutor1 mana
  3. Templar Knight2 mana
  4. Idyllic Tutor3 mana
  5. Ranger-Captain of Eos3 mana
  6. Loyal Tutor1 mana
  7. Recruiter of the Guard3 mana
  8. Search for Glory3 mana

Answer a whole board at once

  1. Vanquish the Horde8 mana
  2. Wrath of God4 mana
  3. Day of Judgment4 mana
  4. Shatter the Sky4 mana
  5. Split Up3 mana
  6. Winds of Abandon2 mana
  7. Depopulate4 mana
  8. No Witnesses4 mana

Refill your hand

  1. Esper Sentinel1 mana
  2. Skullclamp1 mana
  3. Archivist of Oghma2 mana
  4. The One Ring4 mana
  5. Vexing Bauble1 mana
  6. Caretaker's Talent3 mana
  7. Enduring Innocence3 mana
  8. Mentor of the Meek3 mana

Keep a permanent you control alive through removal

  1. Flowering of the White Tree2 mana
  2. Bastion Protector3 mana
  3. Codsworth, Handy Helper3 mana
  4. Avacyn, Angel of Hope8 mana
  5. Coppercoat Vanguard2 mana
  6. Lightning Greaves2 mana
  7. Swiftfoot Boots2 mana
  8. Chaplain of Alms // Chapel Shieldgeist1 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing