Arcane Foundry › Commanders › Faldorn, Dread Wolf Herald
Faldorn, Dread Wolf Herald
Legendary Creature — Human Druid · {1}{R}{G} · Green/Red commander
Whenever you cast a spell from exile or a land you control enters from exile, create a 2/2 green Wolf creature token.
{1}, {T}, Discard a card: Exile the top card of your library. You may play it this turn.
Build a Faldorn, Dread Wolf Herald deck →
What Faldorn, Dread Wolf Herald actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · cast_spellWhenever you cast a spell from exile or a land you control enters from exile, create a 2/2 green Wolf creature token.
- Activated ability{1}, {T}, Discard a card: Exile the top card of your library. You may play it this turn.
What a Faldorn, Dread Wolf Herald deck wants
The plan the Forge derives for this commander: the roles it fills and how many of each.
- 8× Put haste on the commander the turn it resolves — a tap ability is unusable otherwise
- 16× Put a land onto the battlefield — for a landfall commander this triggers where a normal land drop does not
- 5× Untap the commander so the tap ability is an engine, not a one-shot
- 10× Lets YOU discard on demand — looting, rummaging, discard costs — for a commander that rewards your own discards
- 12× Exiles from your own library and lets you play it — the card flow of an exile-matters commander
- 18× A cheap spell of any kind — casts per turn are the engine for an unrestricted cast trigger
- 4× A team pump that actually pumps tokens
- 12× Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- 5× Actually remove one problem permanent — preventing its damage is not removing it
Best cards for Faldorn, Dread Wolf Herald
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Put haste on the commander the turn it resolves — a tap ability is unusable otherwise
- Rising of the Day3 mana
- Thousand-Year Elixir3 mana
- Fable of the Mirror-Breaker // Reflection of Kiki-Jiki3 mana
- Goblin Chieftain3 mana
- Blacksmith's Talent1 mana
- The Fire Crystal4 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
Put a land onto the battlefield — for a landfall commander this triggers where a normal land drop does not
- Exploration1 mana
- Explore2 mana
- Dryad of the Ilysian Grove3 mana
- Exploration Broodship1 mana
- Loot, Exuberant Explorer3 mana
- Wayward Swordtooth3 mana
- Druid Class2 mana
- Icetill Explorer4 mana
Untap the commander so the tap ability is an engine, not a one-shot
- Aggravated Assault3 mana
- Bear Umbra4 mana
- Sword of Feast and Famine3 mana
- Wilderness Reclamation4 mana
- Amulet of Vigor1 mana
- Nature's Will4 mana
- Sting, the Glinting Dagger2 mana
- Umbral Mantle3 mana
Lets YOU discard on demand — looting, rummaging, discard costs — for a commander that rewards your own discards
- Mox Diamond0 mana
- Fomori Vault0 mana
- Pip-Boy 30001 mana
- Birgi, God of Storytelling // Harnfel, Horn of Bounty3 mana
- Artist's Talent2 mana
- Collector's Vault2 mana
- Containment Construct2 mana
- Fear of Missing Out2 mana
Exiles from your own library and lets you play it — the card flow of an exile-matters commander
- Ugin's Labyrinth0 mana
- Party Thrasher2 mana
- Passionate Archaeologist2 mana
- Endless Sands0 mana
- Mimic Vat3 mana
- Squee, the Immortal3 mana
- Valakut Exploration3 mana
- Bag of Holding1 mana
A cheap spell of any kind — casts per turn are the engine for an unrestricted cast trigger
- Everflowing Chalice0 mana
- Walking Ballista0 mana
- Hangarback Walker0 mana
- Mishra's Bauble0 mana
- Sol Talisman0 mana
- Tormod's Crypt0 mana
- Urza's Bauble0 mana
- Chrome Mox0 mana
A team pump that actually pumps tokens
- Mosswort Bridge0 mana
- Nesting Grounds0 mana
- Heroic Intervention2 mana
- Sylvan Safekeeper1 mana
- Tamiyo's Safekeeping1 mana
- Tyvar's Stand1 mana
- Veil of Summer1 mana
- Garruk's Uprising3 mana
Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- Hornet Nest3 mana
- Pashalik Mons3 mana
- Esika's Chariot4 mana
- Siege-Gang Lieutenant4 mana
- Trendy Circus Pirate0 mana
- Myr Battlesphere7 mana
- Broodhatch Nantuko2 mana
- Tervigon2 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Wild Magic Surge2 mana
- Beast Within3 mana
- Nature's Claim1 mana
- Crush1 mana
- Emerald Charm1 mana
- Shrink1 mana
- Naturalize2 mana
- Origin of Metalbending2 mana