Arcane Foundry › Commanders › Farid, Enterprising Salvager
Farid, Enterprising Salvager
Legendary Creature — Human Soldier · {2}{R} · Red commander
Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a colorless artifact token named Scrap.
{1}{R}, Sacrifice an artifact: Choose one —
• Put a +1/+1 counter on Farid. It gains menace until end of turn.
• Goad target creature.
• Discard a card, then draw a card.
Build a Farid, Enterprising Salvager deck →
What Farid, Enterprising Salvager actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · otherWhenever a nontoken artifact you control is put into a graveyard from the battlefield, create a colorless artifact token named Scrap.
- Activated ability{1}{R}, Sacrifice an artifact: Choose one —
- Keyword · goadgoad
What a Farid, Enterprising Salvager deck wants
The plan the Forge derives for this commander: the roles it fills and how many of each.
- 16× A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one
- 22× A permanent of the exact NON-creature type the commander counts — artifacts for an artifact commander, enchantments for an enchantress
- 16× Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it
- 4× A team pump that actually pumps tokens
- 4× Sacrifice a creature for no mana, repeatably
- 14× Put +1/+1 counters on creatures you control, or multiply the ones already there
- 12× Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 1× Answer a whole board at once
Best cards for Farid, Enterprising Salvager
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one
- Grenzo, Havoc Raiser2 mana
- Taunting Kobold1 mana
- Agitator Ant3 mana
- Vengeful Ancestor4 mana
- Insufferable Balladeer2 mana
- Bothersome Quasit3 mana
- Glóin, Dwarf Emissary3 mana
- Komainu Battle Armor3 mana
A permanent of the exact NON-creature type the commander counts — artifacts for an artifact commander, enchantments for an enchantress
- Chrome Mox0 mana
- Everflowing Chalice0 mana
- Lotus Petal0 mana
- Mox Amber0 mana
- Mox Diamond0 mana
- Mox Opal0 mana
- Lion's Eye Diamond0 mana
- Ornithopter0 mana
Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it
- Vivi's Persistence2 mana
- Hangarback Walker0 mana
- Urza's Saga0 mana
- Idol of False Gods2 mana
- Mogg War Marshal2 mana
- Myr Sire2 mana
- Felonious Rage1 mana
- Harried Spearguard1 mana
A team pump that actually pumps tokens
- Nesting Grounds0 mana
- Patchwork Banner3 mana
- Castle Embereth0 mana
- Fire Nation Palace0 mana
- Crashing Drawbridge2 mana
- Hexing Squelcher2 mana
- Crash Through1 mana
- Eldritch Immunity1 mana
Sacrifice a creature for no mana, repeatably
- High Market0 mana
- Lazotep Quarry0 mana
- Miren, the Moaning Well0 mana
- Kazuul's Fury // Kazuul's Cliffs3 mana
- Keldon Necropolis0 mana
- Ulamog's Dreadsire10 mana
- Thermopod5 mana
- Altar of Dementia2 mana
Put +1/+1 counters on creatures you control, or multiply the ones already there
- Karn's Bastion0 mana
- Contagion Clasp2 mana
- Glistening Sphere3 mana
- Staff of Compleation3 mana
- Sword of Truth and Justice3 mana
- Carnival Elephant Meteor0 mana
- Sword of Hours2 mana
- Throne of Geth2 mana
Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- Pashalik Mons3 mana
- Siege-Gang Lieutenant4 mana
- Trendy Circus Pirate0 mana
- Myr Battlesphere7 mana
- Anax, Hardened in the Forge3 mana
- Andúril, Flame of the West3 mana
- Chandra, Acolyte of Flame3 mana
- Hanweir Garrison3 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Wild Magic Surge2 mana
- Crush1 mana
- Umezawa's Jitte2 mana
- Titan's Presence3 mana
- Abrade2 mana
- Untimely Malfunction2 mana
- Chaos Warp3 mana
- Kozilek's Command2 mana
Answer a whole board at once
- Blasphemous Act9 mana
- Breaking Point3 mana
- Crack the Earth1 mana
- Kozilek's Return3 mana
- Akki Blizzard-Herder2 mana
- Devastating Dreams2 mana
- Tectonic Break2 mana
- Tremble2 mana