Arcane Foundry › Commanders › Fire Lord Azula
Fire Lord Azula
Legendary Creature — Human Noble · {1}{U}{B}{R} · Black/Red/Blue commander
Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.)
Whenever you cast a spell while Fire Lord Azula is attacking, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
Build a Fire Lord Azula deck →
What Fire Lord Azula actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · cast_spellWhenever you cast a spell while Fire Lord Azula is attacking, copy that spell. You may choose new targets for the copy.
- Keyword · firebendingfirebending
What a Fire Lord Azula deck needs
Plays as copy engine. What the commander asks of the other 99 — read from the card and checked by hand.
- instants and flash spells to cast while it attacks (each is copied)
- haste, evasion and protection for the commander (it must be attacking)
The Fire Lord Azula deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 20× Instants and sorceries — for a magecraft/prowess commander the spell COUNT is the engine
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 2× Answer a spell or ability before it resolves
- 1× Answer a whole board at once
- 7× Refill your hand
- 6× Keep a permanent you control alive through removal
- 11× Get ahead on mana
- 6× Put haste on the commander the turn it resolves — a tap ability is unusable otherwise
Best cards for Fire Lord Azula
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Instants and sorceries — for a magecraft/prowess commander the spell COUNT is the engine
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Brainstorm1 mana
- Dark Ritual1 mana
- Faithless Looting1 mana
- Gamble1 mana
- Lightning Bolt1 mana
- Malakir Rebirth // Malakir Mire1 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Reality Shift2 mana
- Wild Magic Surge2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
- Defile1 mana
- Tragic Slip1 mana
- Infernal Grasp2 mana
Find the exact card the plan needs
- Demonic Tutor2 mana
- Diabolic Intent2 mana
- Vampiric Tutor1 mana
- Imperial Seal1 mana
- Demonic Consultation1 mana
- Grim Tutor3 mana
- Tainted Pact2 mana
- Scheming Symmetry1 mana
Answer a spell or ability before it resolves
- Mindbreak Trap4 mana
- Fierce Guardianship3 mana
- Force of Negation3 mana
- Force of Will5 mana
- Flare of Denial3 mana
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Arcane Denial2 mana
Answer a whole board at once
- Toxic Deluge3 mana
- Damnation4 mana
- Blasphemous Act9 mana
- Chain Reaction4 mana
- Bontu's Last Reckoning3 mana
- Street Spasm1 mana
- Sickening Dreams2 mana
- Crypt Rats3 mana
Refill your hand
- Mystic Remora1 mana
- Ragavan, Nimble Pilferer1 mana
- Skullclamp1 mana
- Curiosity1 mana
- Wizard Class1 mana
- Black Market Connections3 mana
- Braids, Arisen Nightmare3 mana
- Morbid Opportunist3 mana
Keep a permanent you control alive through removal
- Hexing Squelcher2 mana
- Lost in the Maze2 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Eldrazi Monument5 mana
- Commander's Plate1 mana
- Mithril Coat3 mana
- Akroma's Memorial7 mana
Get ahead on mana
- Sol Ring1 mana
- Dimir Signet2 mana
- Izzet Signet2 mana
- Rakdos Signet2 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Chrome Mox0 mana
- Everflowing Chalice0 mana
Put haste on the commander the turn it resolves — a tap ability is unusable otherwise
- Rising of the Day3 mana
- Thousand-Year Elixir3 mana
- Frostcliff Siege3 mana
- The Fire Crystal4 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Urabrask the Hidden5 mana
- Fervor3 mana
Combos with Fire Lord Azula
Known combos from Commander Spellbook that Fire Lord Azula is a piece of, and how many decks list them.
- Fire Lord Azula + Narset's Reversal + Frantic Search15,850 decks
- Fire Lord Azula + Narset's Reversal + Storm-Kiln Artist14,153 decks
- Fire Lord Azula + Snap + Dualcaster Mage11,550 decks
- Fire Lord Azula + Underworld Breach + Frantic Search5,725 decks
- Fire Lord Azula + Narset's Reversal + Turnabout1,934 decks
- Fire Lord Azula + Narset's Reversal + Vedalken Orrery + Time Warp124 decks