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Fire Lord Zuko

Fire Lord Zuko

Legendary Creature — Human Noble Ally · {R}{W}{B} · Black/Red/White commander

Firebending X, where X is Fire Lord Zuko's power. (Whenever this creature attacks, add X {R}. This mana lasts until end of combat.) Whenever you cast a spell from exile and whenever a permanent you control enters from exile, put a +1/+1 counter on each creature you control.
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What Fire Lord Zuko actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Fire Lord Zuko deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Fire Lord Zuko

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Exiles from your own library and lets you play it — the card flow of an exile-matters commander

  1. Ugin's Labyrinth0 mana
  2. Agatha's Soul Cauldron2 mana
  3. Party Thrasher2 mana
  4. Passionate Archaeologist2 mana
  5. Tinybones, Bauble Burglar2 mana
  6. Endless Sands0 mana
  7. Aven Interrupter3 mana
  8. Mimic Vat3 mana

A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one

  1. Fire Nation Palace0 mana
  2. Firebending Student2 mana
  3. Zuko, Firebending Master2 mana
  4. Fire Sages2 mana
  5. Fire Lord Zuko3 mana
  6. Sozin's Comet5 mana
  7. Azula, Ruthless Firebender3 mana
  8. Boiling Rock Rioter3 mana

A cheap spell of any kind — casts per turn are the engine for an unrestricted cast trigger

  1. Everflowing Chalice0 mana
  2. Walking Ballista0 mana
  3. Hangarback Walker0 mana
  4. Mishra's Bauble0 mana
  5. Profane Tutor0 mana
  6. Sol Talisman0 mana
  7. Tormod's Crypt0 mana
  8. Urza's Bauble0 mana

A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses

  1. Bojuka Bog0 mana
  2. Chrome Mox0 mana
  3. Temple of Silence0 mana
  4. Temple of Triumph0 mana
  5. Bloodfell Caves0 mana
  6. Boros Garrison0 mana
  7. Cabaretti Courtyard0 mana
  8. Elegant Parlor0 mana

Put +1/+1 counters on creatures you control, or multiply the ones already there

  1. Karn's Bastion0 mana
  2. Blightbelly Rat2 mana
  3. Contagion Clasp2 mana
  4. Drown in Ichor2 mana
  5. Grateful Apparition2 mana
  6. Metastatic Evangel2 mana
  7. Yawgmoth, Thran Physician4 mana
  8. Glistening Sphere3 mana

Exile a permanent you control and return it — the button a value-ETB deck presses

  1. Airbender Ascension2 mana
  2. Eldrazi Displacer3 mana
  3. Eternal Acrobat Toast0 mana
  4. Conjurer's Closet5 mana
  5. Distinguished Conjurer2 mana
  6. Felidar Guardian4 mana
  7. Restoration Angel4 mana
  8. Teleportation Circle4 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Path to Exile1 mana
  2. Swords to Plowshares1 mana
  3. Wild Magic Surge2 mana
  4. Defile1 mana
  5. Tragic Slip1 mana
  6. March of Otherworldly Light1 mana
  7. Infernal Grasp2 mana
  8. Terminate2 mana

Answer a whole board at once

  1. Final Showdown1 mana
  2. Vanquish the Horde8 mana
  3. Amalia Benavides Aguirre2 mana
  4. Do or Die2 mana
  5. Martyr's Cry2 mana
  6. Pest Control2 mana
  7. Force of Despair3 mana
  8. Split Up3 mana

Find the exact card the plan needs

  1. Demonic Tutor2 mana
  2. Diabolic Intent2 mana
  3. Vampiric Tutor1 mana
  4. Imperial Seal1 mana
  5. Insatiable Avarice1 mana
  6. Diabolic Intent2 mana
  7. Grim Tutor3 mana
  8. Liliana Vess // Liliana Vess0 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing