Arcane Foundry › Commanders › Flopsie, Bumi's Buddy
Flopsie, Bumi's Buddy
Legendary Creature — Ape Goat · {4}{G}{G} · Green commander
When Flopsie enters, put a +1/+1 counter on each creature you control.
Each creature you control with power 4 or greater can't be blocked by more than one creature.
Build a Flopsie, Bumi's Buddy deck →
What Flopsie, Bumi's Buddy actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · etbWhen Flopsie enters, put a +1/+1 counter on each creature you control.
- Static ability · evasion_grantEach creature you control with power 4 or greater can't be blocked by more than one creature.
What a Flopsie, Bumi's Buddy deck needs
Plays as counters. What the commander asks of the other 99 — read from the card and checked by hand.
- blink and recursion aimed at the commander itself (its value is its own enter trigger)
- creatures that grow with +1/+1 counters and counter payoffs (it spreads counters across your team)
- creatures with power 4 or greater (its text only counts them)
- attackers and a wide board (the team can't be blocked)
The Flopsie, Bumi's Buddy deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 12× A creature at or above the commander's power floor — its text only counts them (dossier vet 2026-09-26: Bugenhagen, Gwenna, Ruby)
- 8× A permanent whose own trigger fires on attacking — the fuel an attack-trigger doubler multiplies, and the payoff an attack commander wants beside it
- 6× Exile a permanent you control and return it — the button a value-ETB deck presses
- 10× Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it
- 8× A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- 14× Put +1/+1 counters on creatures you control, or multiply the ones already there
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 1× Answer a whole board at once
Best cards for Flopsie, Bumi's Buddy
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
A creature at or above the commander's power floor — its text only counts them (dossier vet 2026-09-26: Bugenhagen, Gwenna, Ruby)
- Impervious Greatwurm10 mana
- Ancient Stone Idol10 mana
- Ghalta, Primal Hunger12 mana
- Emrakul, the Promised End13 mana
- Baloth Prime4 mana
- Worldspine Wurm11 mana
- Quakestrider Ceratops6 mana
- Hierophant Bio-Titan12 mana
A permanent whose own trigger fires on attacking — the fuel an attack-trigger doubler multiplies, and the payoff an attack commander wants beside it
- Six3 mana
- Goreclaw, Terror of Qal Sisma4 mana
- Copperhorn Scout1 mana
- District Mascot1 mana
- Horizon Explorer3 mana
- Mirkwood Spider1 mana
- Signal Pest1 mana
- Weathered Sentinels3 mana
Exile a permanent you control and return it — the button a value-ETB deck presses
- Conjurer's Closet5 mana
- Voyager Staff1 mana
- Golden Argosy4 mana
- Meandering Towershell5 mana
- Eldrazi Confluence4 mana
Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it
- Phyrexian Triniform9 mana
- Old-Growth Troll3 mana
- Enduring Vitality3 mana
- Hangarback Walker0 mana
- Golden Guardian // Gold-Forge Garrison4 mana
- Old One Eye6 mana
- Mask of the Jadecrafter2 mana
- Sosuke's Summons3 mana
A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- Eternal Witness3 mana
- Solemn Simulacrum4 mana
- Arboreal Grazer1 mana
- Reclamation Sage3 mana
- Rishkar, Peema Renegade3 mana
- Wood Elves3 mana
- Badgermole Cub2 mana
- Duskshell Crawler2 mana
Put +1/+1 counters on creatures you control, or multiply the ones already there
- Branching Evolution3 mana
- Hardened Scales1 mana
- Ozolith, the Shattered Spire2 mana
- Kami of Whispered Hopes3 mana
- Benevolent Hydra2 mana
- Michelangelo, Weirdness to 112 mana
- The Earth Crystal4 mana
- High Score3 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Beast Within3 mana
- Nature's Claim1 mana
- Emerald Charm1 mana
- Naturalize2 mana
- Origin of Metalbending2 mana
- Natural State1 mana
- Umezawa's Jitte2 mana
- Archdruid's Charm3 mana
Find the exact card the plan needs
- Green Sun's Zenith1 mana
- Nature's Rhythm2 mana
- Worldly Tutor1 mana
- March of Burgeoning Life1 mana
- Archdruid's Charm3 mana
- Chord of Calling3 mana
- Eldritch Evolution3 mana
- Summoner's Pact0 mana
Answer a whole board at once
- Selective Obliteration5 mana
- Needle Storm3 mana
- Hurricane1 mana
- Nevinyrral's Disk4 mana
- Season of Gathering6 mana
- Gale Force5 mana
- Corrosive Gale1 mana
- Tropical Storm1 mana