Arcane Foundry › Commanders › Garza Zol, Plague Queen
Garza Zol, Plague Queen
Legendary Creature — Vampire Noble · {4}{U}{B}{R} · Black/Red/Blue commander
Flying, haste
Whenever a creature dealt damage by Garza Zol this turn dies, put a +1/+1 counter on Garza Zol.
Whenever Garza Zol deals combat damage to a player, you may draw a card.
Build a Garza Zol, Plague Queen deck →
What Garza Zol, Plague Queen actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · deathWhenever a creature dealt damage by Garza Zol this turn dies, put a +1/+1 counter on Garza Zol.
- Triggered ability · deals_damageWhenever Garza Zol deals combat damage to a player, you may draw a card.
- Keyword · flyingflying
- Keyword · hastehaste
What a Garza Zol, Plague Queen deck wants
The plan the Forge derives for this commander: the roles it fills and how many of each.
- 9× Make the commander connect — a body that never deals combat damage never triggers
- 7× Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch
- 7× Sacrifice a creature for no mana, repeatably
- 16× Put +1/+1 counters on creatures you control, or multiply the ones already there
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 1× Answer a whole board at once
- 2× Answer a spell or ability before it resolves
- 9× Find the exact card the plan needs
- 7× Refill your hand
Best cards for Garza Zol, Plague Queen
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Make the commander connect — a body that never deals combat damage never triggers
- Tetsuko Umezawa, Fugitive2 mana
- Archetype of Aggression3 mana
- Frostcliff Siege3 mana
- Gleaming Overseer3 mana
- Galerider Sliver1 mana
- Herald of Secret Streams4 mana
- Favorable Winds2 mana
- Rogue Class2 mana
Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch
- Secret Tunnel0 mana
- Crash Through1 mana
- Tetsuko Umezawa, Fugitive2 mana
- Irenicus's Vile Duplication4 mana
- Archetype of Aggression3 mana
- Frostcliff Siege3 mana
- Rhonas's Monument3 mana
- Thassa, God of the Sea3 mana
Sacrifice a creature for no mana, repeatably
- Phyrexian Tower0 mana
- High Market0 mana
- Lazotep Quarry0 mana
- Susur Secundi, Void Altar0 mana
- Scavenger's Talent1 mana
- Hostile Hostel // Creeping Inn0 mana
- Miren, the Moaning Well0 mana
- Kazuul's Fury // Kazuul's Cliffs3 mana
Put +1/+1 counters on creatures you control, or multiply the ones already there
- Karn's Bastion0 mana
- Ripples of Potential2 mana
- Thrummingbird2 mana
- Blightbelly Rat2 mana
- Contagion Clasp2 mana
- Contentious Plan2 mana
- Drown in Ichor2 mana
- Experimental Augury2 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Reality Shift2 mana
- Wild Magic Surge2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
- Defile1 mana
- Tragic Slip1 mana
- Suspend1 mana
Answer a whole board at once
- Do or Die2 mana
- Force of Despair3 mana
- Blasphemous Act9 mana
- Displacement Wave2 mana
- Accursed Marauder2 mana
- Bontu's Last Reckoning3 mana
- Innocent Blood1 mana
- Breaking Point3 mana
Answer a spell or ability before it resolves
- Pact of Negation0 mana
- Counterspell2 mana
- Three Steps Ahead1 mana
- Long River's Pull2 mana
- Force of Will5 mana
- Abjure1 mana
- Archmage's Charm3 mana
- Cancel3 mana
Find the exact card the plan needs
- Demonic Tutor2 mana
- Diabolic Intent2 mana
- Vampiric Tutor1 mana
- Imperial Seal1 mana
- Insatiable Avarice1 mana
- Diabolic Intent2 mana
- Grim Tutor3 mana
- Liliana Vess // Liliana Vess0 mana
Refill your hand
- Mystic Remora1 mana
- Skullclamp1 mana
- Orcish Bowmasters2 mana
- Curiosity1 mana
- Wizard Class1 mana
- Black Market Connections3 mana
- Braids, Arisen Nightmare3 mana
- Morbid Opportunist3 mana