Arcane Foundry › Commanders › Geralf, the Fleshwright
Geralf, the Fleshwright
Legendary Creature — Human Warlock · {2}{U} · Blue commander
Whenever you cast a spell during your turn other than your first spell that turn, create a 2/2 blue and black Zombie Rogue creature token.
Whenever a Zombie you control enters, put a +1/+1 counter on it for each other Zombie that entered the battlefield under your control this turn.
Build a Geralf, the Fleshwright deck →
What Geralf, the Fleshwright actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · cast_spellWhenever you cast a spell during your turn other than your first spell that turn, create a 2/2 blue and black Zombie Rogue creature token.
- Triggered ability · etbWhenever a Zombie you control enters, put a +1/+1 counter on it for each other Zombie that entered the battlefield under your control this turn.
What a Geralf, the Fleshwright deck needs
Plays as spellslinger. What the commander asks of the other 99 — read from the card and checked by hand.
- +1/+1 counter producers and payoffs (its text places or reads +1/+1 counters)
- cheap spells of any kind (its trigger fires on every cast)
- zombie creatures (its text counts them)
The Geralf, the Fleshwright deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 26× A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- 6× A card that is CAST to trigger the commander — reanimating or blinking it does not count
- 14× Put +1/+1 counters on creatures you control, or multiply the ones already there
- 4× A team pump that actually pumps tokens
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 2× Answer a spell or ability before it resolves
- 1× Answer a whole board at once
- 7× Refill your hand
Best cards for Geralf, the Fleshwright
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- Rhet-Tomb Mystic2 mana
- Cobbled Lancer1 mana
- Larder Zombie1 mana
- Karfell Harbinger2 mana
- Patchwork Crawler2 mana
- Screeching Skaab2 mana
- Seagraf Skaab2 mana
- Selhoff Entomber2 mana
A card that is CAST to trigger the commander — reanimating or blinking it does not count
- Rhet-Tomb Mystic2 mana
- Cobbled Lancer1 mana
- Larder Zombie1 mana
- Karfell Harbinger2 mana
- Patchwork Crawler2 mana
- Screeching Skaab2 mana
- Seagraf Skaab2 mana
- Selhoff Entomber2 mana
Put +1/+1 counters on creatures you control, or multiply the ones already there
- Thrummingbird2 mana
- Vexing Radgull2 mana
- Kid Loki1 mana
- Dreamtide Whale3 mana
- Flux Channeler3 mana
- Glistening Sphere3 mana
- Walking Ballista0 mana
- Forge of Heroes0 mana
A team pump that actually pumps tokens
- Patchwork Banner3 mana
- Heraldic Banner3 mana
- Adaptive Automaton3 mana
- Chief of the Foundry3 mana
- Icon of Ancestry3 mana
- Master of Etherium3 mana
- Banner of Kinship5 mana
- Vanquisher's Banner5 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Reality Shift2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
- Umezawa's Jitte2 mana
- Titan's Presence3 mana
- Icy Prison2 mana
- Kozilek's Command2 mana
Find the exact card the plan needs
- Reshape2 mana
- Mask of the Mimic1 mana
- Long-Term Plans3 mana
- Whir of Invention3 mana
- Merchant Scroll2 mana
- Mystical Tutor1 mana
- Muddle the Mixture2 mana
- Personal Tutor1 mana
Answer a spell or ability before it resolves
- Mindbreak Trap4 mana
- Fierce Guardianship3 mana
- Force of Negation3 mana
- Force of Will5 mana
- Flare of Denial3 mana
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Arcane Denial2 mana
Answer a whole board at once
- Desynchronization4 mana
- Wave Goodbye4 mana
- Whelming Wave4 mana
- Consuming Tide4 mana
- Selective Obliteration5 mana
- Evacuation5 mana
- Perplexing Test5 mana
- Raise the Palisade5 mana
Refill your hand
- Mystic Remora1 mana
- Skullclamp1 mana
- Curiosity1 mana
- Wizard Class1 mana
- Herald's Horn3 mana
- Rhystic Study3 mana
- Faerie Mastermind2 mana
- The One Ring4 mana
Combos with Geralf, the Fleshwright
Known combos from Commander Spellbook that Geralf, the Fleshwright is a piece of, and how many decks list them.
- Geralf, the Fleshwright + Putrid Goblin + Carrion Feeder430 decks
- Geralf, the Fleshwright + Putrid Goblin + Ashnod's Altar323 decks
- Geralf, the Fleshwright + Putrid Goblin + Phyrexian Altar298 decks
- Geralf, the Fleshwright + Putrid Goblin + Grimgrin, Corpse-Born224 decks
- Geralf, the Fleshwright + Putrid Goblin + Altar Of Dementia155 decks
- Geralf, the Fleshwright + Putrid Goblin + Viscera Seer80 decks