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Ghave, Guru of Spores

Ghave, Guru of Spores

Legendary Creature — Fungus Shaman · {2}{W}{B}{G} · Black/Green/White commander

Ghave enters with five +1/+1 counters on it. {1}, Remove a +1/+1 counter from a creature you control: Create a 1/1 green Saproling creature token. {1}, Sacrifice a creature: Put a +1/+1 counter on target creature.
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What Ghave, Guru of Spores actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Ghave, Guru of Spores deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Ghave, Guru of Spores

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it

  1. Hangarback Walker0 mana
  2. Old One Eye6 mana
  3. Skeleton Crew4 mana
  4. Sosuke's Summons3 mana
  5. Pest Infestation1 mana
  6. "Lifetime" Pass Holder1 mana
  7. Death Tyrant5 mana
  8. Reach of Branches5 mana

A team pump that actually pumps tokens

  1. Intangible Virtue2 mana
  2. Caretaker's Talent3 mana
  3. Inspiring Leader3 mana
  4. Pollen-Shield Hare // Hare Raising2 mana
  5. Prava of the Steel Legion3 mana
  6. Hildibrand Manderville // Gentleman's Rise2 mana
  7. Hildibrand Manderville // Gentleman's Rise2 mana
  8. Mite Overseer4 mana

Put +1/+1 counters on creatures you control, or multiply the ones already there

  1. Karn's Bastion0 mana
  2. Bristly Bill, Spine Sower2 mana
  3. Cankerbloom2 mana
  4. Thirsting Roots1 mana
  5. Evolution Sage3 mana
  6. Mossborn Hydra3 mana
  7. Blightbelly Rat2 mana
  8. Contagion Clasp2 mana

Make creature tokens — a static anthem or a go-wide commander needs a board to be wide

  1. Dalkovan Encampment0 mana
  2. Elenda's Hierophant3 mana
  3. Hornet Nest3 mana
  4. Elenda, the Dusk Rose4 mana
  5. Endless Ranks of the Dead4 mana
  6. Esika's Chariot4 mana
  7. Hero of Bladehold4 mana
  8. Lathril, Blade of the Elves4 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Assassin's Trophy2 mana
  2. Path to Exile1 mana
  3. Swords to Plowshares1 mana
  4. Defile1 mana
  5. Tragic Slip1 mana
  6. March of Otherworldly Light1 mana
  7. Infernal Grasp2 mana
  8. Flicker of Fate2 mana

Answer a whole board at once

  1. Final Showdown1 mana
  2. Vanquish the Horde8 mana
  3. Amalia Benavides Aguirre2 mana
  4. Do or Die2 mana
  5. Martyr's Cry2 mana
  6. Pest Control2 mana
  7. Force of Despair3 mana
  8. Split Up3 mana

Find the exact card the plan needs

  1. Demonic Tutor2 mana
  2. Diabolic Intent2 mana
  3. Vampiric Tutor1 mana
  4. Green Sun's Zenith1 mana
  5. Imperial Seal1 mana
  6. Insatiable Avarice1 mana
  7. Diabolic Intent2 mana
  8. Nature's Rhythm2 mana

Refill your hand

  1. Esper Sentinel1 mana
  2. Skullclamp1 mana
  3. Orcish Bowmasters2 mana
  4. Black Market Connections3 mana
  5. Braids, Arisen Nightmare3 mana
  6. Garruk's Uprising3 mana
  7. Morbid Opportunist3 mana
  8. Phyrexian Arena3 mana

Keep a permanent you control alive through removal

  1. Flowering of the White Tree2 mana
  2. Innkeeper's Talent2 mana
  3. Bastion Protector3 mana
  4. Greater Auramancy2 mana
  5. Sterling Grove2 mana
  6. Codsworth, Handy Helper3 mana
  7. Guardian Augmenter3 mana
  8. Cryptothrall4 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing