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Giott, King of the Dwarves

Giott, King of the Dwarves

Legendary Creature — Dwarf Noble · {R}{W} · Red/White commander

Double strike Whenever Giott or another Dwarf you control enters and whenever an Equipment you control enters, you may discard a card. If you do, draw a card.
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What Giott, King of the Dwarves actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Giott, King of the Dwarves deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Giott, King of the Dwarves

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Exile a permanent you control and return it — the button a value-ETB deck presses

  1. Airbender Ascension2 mana
  2. Eldrazi Displacer3 mana
  3. Eternal Acrobat Toast0 mana
  4. Conjurer's Closet5 mana
  5. Distinguished Conjurer2 mana
  6. Felidar Guardian4 mana
  7. Restoration Angel4 mana
  8. Teleportation Circle4 mana

A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one

  1. Okaun, Eye of Chaos // Okaun, Eye of Chaos0 mana
  2. Twinferno2 mana
  3. Fireshrieker3 mana
  4. Two-Handed Axe // Sweeping Cleave3 mana
  5. Blacksmith's Talent1 mana
  6. Lightning, Army of One3 mana
  7. Solphim, Mayhem Dominus4 mana
  8. Gavel of the Righteous2 mana

A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality

  1. Sram, Senior Edificer2 mana
  2. Erebor Flamesmith2 mana
  3. Lion Sash2 mana
  4. Lizard Blades2 mana
  5. Magda, Brazen Outlaw2 mana
  6. Magda, the Hoardmaster2 mana
  7. Reyav, Master Smith2 mana
  8. Tataru Taru2 mana

A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses

  1. Chrome Mox0 mana
  2. Temple of Triumph0 mana
  3. Boros Garrison0 mana
  4. Cabaretti Courtyard0 mana
  5. Elegant Parlor0 mana
  6. Lotus Field0 mana
  7. Riveteers Overlook0 mana
  8. Talon Gates of Madara0 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Path to Exile1 mana
  2. Swords to Plowshares1 mana
  3. Wild Magic Surge2 mana
  4. March of Otherworldly Light1 mana
  5. Flicker of Fate2 mana
  6. Generous Gift3 mana
  7. Erode1 mana
  8. Getaway Glamer1 mana

Answer a whole board at once

  1. Final Showdown1 mana
  2. Vanquish the Horde8 mana
  3. Martyr's Cry2 mana
  4. Split Up3 mana
  5. Blasphemous Act9 mana
  6. Cathedral Membrane2 mana
  7. Citywide Bust3 mana
  8. Harsh Mercy3 mana

Find the exact card the plan needs

  1. Steelshaper's Gift1 mana
  2. Open the Armory2 mana
  3. Cloud, Midgar Mercenary2 mana
  4. Fighter Class2 mana
  5. Enlightened Tutor1 mana
  6. Goblin Recruiter2 mana
  7. Stoneforge Mystic2 mana
  8. Templar Knight2 mana

Refill your hand

  1. Esper Sentinel1 mana
  2. Skullclamp1 mana
  3. Archivist of Oghma2 mana
  4. Sram, Senior Edificer2 mana
  5. Smothering Tithe4 mana
  6. The One Ring4 mana
  7. Pip-Boy 30001 mana
  8. Sticky Fingers1 mana

Keep a permanent you control alive through removal

  1. Flowering of the White Tree2 mana
  2. Hexing Squelcher2 mana
  3. Bastion Protector3 mana
  4. Greater Auramancy2 mana
  5. Codsworth, Handy Helper3 mana
  6. Cryptothrall4 mana
  7. Avacyn, Angel of Hope8 mana
  8. Lightning Greaves2 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing