Arcane Foundry › Commanders › Glarb, Calamity's Augur
Glarb, Calamity's Augur
Legendary Creature — Frog Wizard Noble · {B}{G}{U} · Black/Green/Blue commander
Deathtouch
You may look at the top card of your library any time.
You may play lands and cast spells with mana value 4 or greater from the top of your library.
{T}: Surveil 2.
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What Glarb, Calamity's Augur actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Activated ability{T}: Surveil 2.
- Static ability · restrictionYou may play lands and cast spells with mana value 4 or greater from the top of your library.
- Keyword · deathtouchdeathtouch
What a Glarb, Calamity's Augur deck needs
Plays as top-deck. What the commander asks of the other 99 — read from the card and checked by hand.
- spells with mana value 4 or greater and lands (both play from the top of your library)
- surveil and top-deck manipulation
The Glarb, Calamity's Augur deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 6× Put haste on the commander the turn it resolves — a tap ability is unusable otherwise
- 4× Untap the commander so the tap ability is an engine, not a one-shot
- 8× Actually remove one problem permanent — preventing its damage is not removing it
- 10× Find the exact card the plan needs
- 5× Answer a spell or ability before it resolves
- 3× Answer a whole board at once
- 9× Refill your hand
- 4× Keep a permanent you control alive through removal
- 11× Get ahead on mana
Best cards for Glarb, Calamity's Augur
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Put haste on the commander the turn it resolves — a tap ability is unusable otherwise
- Thousand-Year Elixir3 mana
- Tyvar, Jubilant Brawler3 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Akroma's Memorial7 mana
- Ulvenwald Oddity // Ulvenwald Behemoth4 mana
- Lavaspur Boots1 mana
- Shang-Chi, Master of Kung Fu2 mana
Untap the commander so the tap ability is an engine, not a one-shot
- Bear Umbra4 mana
- Freed from the Real3 mana
- Pemmin's Aura3 mana
- Sting, the Glinting Dagger2 mana
- Umbral Mantle3 mana
- Unstoppable Plan3 mana
- Genji Glove5 mana
- Copperhorn Scout1 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Assassin's Trophy2 mana
- Reality Shift2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
- Defile1 mana
- Tragic Slip1 mana
- Infernal Grasp2 mana
Find the exact card the plan needs
- Demonic Tutor2 mana
- Diabolic Intent2 mana
- Vampiric Tutor1 mana
- Green Sun's Zenith1 mana
- Imperial Seal1 mana
- Demonic Consultation1 mana
- Nature's Rhythm2 mana
- Neoform2 mana
Answer a spell or ability before it resolves
- Mindbreak Trap4 mana
- Fierce Guardianship3 mana
- Force of Negation3 mana
- Force of Will5 mana
- Flare of Denial3 mana
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Arcane Denial2 mana
Answer a whole board at once
- Toxic Deluge3 mana
- Damnation4 mana
- Bontu's Last Reckoning3 mana
- Sickening Dreams2 mana
- Crypt Rats3 mana
- Extinction Event4 mana
- Vicious Rivalry4 mana
- Endemic Plague4 mana
Refill your hand
- Mystic Remora1 mana
- Skullclamp1 mana
- Sylvan Library2 mana
- Curiosity1 mana
- Wizard Class1 mana
- Black Market Connections3 mana
- Braids, Arisen Nightmare3 mana
- Garruk's Uprising3 mana
Keep a permanent you control alive through removal
- Guardian Augmenter3 mana
- Saryth, the Viper's Fang4 mana
- Lost in the Maze2 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Asceticism5 mana
- Eldrazi Monument5 mana
- Commander's Plate1 mana
Get ahead on mana
- Sol Ring1 mana
- Dimir Signet2 mana
- Golgari Signet2 mana
- Incubation Druid2 mana
- Simic Signet2 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Ilysian Caryatid2 mana
Combos with Glarb, Calamity's Augur
Known combos from Commander Spellbook that Glarb, Calamity's Augur is a piece of, and how many decks list them.
- Glarb, Calamity's Augur + Valley Floodcaller + Eye Of Duskmantle + Sensei's Divining Top + Aetherflux Reservoir101 decks
- Glarb, Calamity's Augur + Valley Floodcaller + Disinformation Campaign + Cryptolith Rite62 decks
- Glarb, Calamity's Augur + Matoya, Archon Elder + Mind Over Matter12 decks
- Glarb, Calamity's Augur + Matoya, Archon Elder + Nadir Kraken + Intruder Alarm1 decks
- Glarb, Calamity's Augur + Relm's Sketching + Mystic Sanctuary + Sasaya, Orochi Ascendant1 decks
- Glarb, Calamity's Augur + Matoya, Archon Elder + The Locust God + Intruder Alarm