Arcane Foundry › Commanders › God-Eternal Bontu
God-Eternal Bontu
Legendary Creature — Zombie God · {3}{B}{B} · Black commander
Menace
When God-Eternal Bontu enters, sacrifice any number of other permanents, then draw that many cards.
When God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Build a God-Eternal Bontu deck →
What God-Eternal Bontu actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · etbWhen God-Eternal Bontu enters, sacrifice any number of other permanents, then draw that many cards.
- Triggered ability · deathWhen God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
- Keyword · menacemenace
What a God-Eternal Bontu deck wants
The plan the Forge derives for this commander: the roles it fills and how many of each.
- 8× Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch
- 12× Exile a permanent you control and return it — the button a value-ETB deck presses
- 13× A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- 8× Sacrifice a creature for no mana, repeatably
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 1× Answer a whole board at once
- 9× Find the exact card the plan needs
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
Best cards for God-Eternal Bontu
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch
- Secret Tunnel0 mana
- Rhonas's Monument3 mana
- Glaring Spotlight1 mana
- Eldrazi Monument5 mana
- Agility Bobblehead3 mana
- Smoke Bomb3 mana
- Akroma's Memorial7 mana
- Chronicle of Victory6 mana
Exile a permanent you control and return it — the button a value-ETB deck presses
- Eternal Acrobat Toast0 mana
- Conjurer's Closet5 mana
- Eldrazi Confluence4 mana
A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- Bojuka Bog0 mana
- Chrome Mox0 mana
- Cabaretti Courtyard0 mana
- Lotus Field0 mana
- Mortuary Mire0 mana
- Riveteers Overlook0 mana
- Talon Gates of Madara0 mana
- Witch's Cottage0 mana
Sacrifice a creature for no mana, repeatably
- Phyrexian Tower0 mana
- High Market0 mana
- Lazotep Quarry0 mana
- Susur Secundi, Void Altar0 mana
- Scavenger's Talent1 mana
- Hostile Hostel // Creeping Inn0 mana
- Miren, the Moaning Well0 mana
- Fain, the Broker3 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Defile1 mana
- Tragic Slip1 mana
- Infernal Grasp2 mana
- Fatal Push1 mana
- Bitter Triumph2 mana
- Black Sun's Twilight1 mana
- Cut Down1 mana
- Erebos's Intervention1 mana
Answer a whole board at once
- Do or Die2 mana
- Force of Despair3 mana
- Accursed Marauder2 mana
- Bontu's Last Reckoning3 mana
- Innocent Blood1 mana
- Coils of the Medusa2 mana
- Forced March3 mana
- Nature's Ruin3 mana
Find the exact card the plan needs
- Demonic Tutor2 mana
- Diabolic Intent2 mana
- Vampiric Tutor1 mana
- Imperial Seal1 mana
- Insatiable Avarice1 mana
- Diabolic Intent2 mana
- Grim Tutor3 mana
- Liliana Vess // Liliana Vess0 mana
Refill your hand
- Skullclamp1 mana
- Orcish Bowmasters2 mana
- Black Market Connections3 mana
- Braids, Arisen Nightmare3 mana
- Morbid Opportunist3 mana
- Phyrexian Arena3 mana
- The One Ring4 mana
- Kederekt Parasite1 mana
Keep a permanent you control alive through removal
- Cryptothrall4 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Eldrazi Monument5 mana
- Commander's Plate1 mana
- Mithril Coat3 mana
- Akroma's Memorial7 mana
- The Walls of Ba Sing Se8 mana