Arcane Foundry › Commanders › Graaz, Unstoppable Juggernaut
Graaz, Unstoppable Juggernaut
Legendary Artifact Creature — Juggernaut · {8} · Colorless commander
Juggernauts you control attack each combat if able.
Juggernauts you control can't be blocked by Walls.
Other creatures you control have base power and toughness 5/3 and are Juggernauts in addition to their other creature types.
Build a Graaz, Unstoppable Juggernaut deck →
What Graaz, Unstoppable Juggernaut actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Static ability · evasion_grantJuggernauts you control can't be blocked by Walls.
- Static ability · keyword_grantOther creatures you control have base power and toughness 5/3 and are Juggernauts in addition to their other creature types.
What a Graaz, Unstoppable Juggernaut deck wants
The plan the Forge derives for this commander: the roles it fills and how many of each.
- 8× A permanent whose own trigger fires on attacking — the fuel an attack-trigger doubler multiplies, and the payoff an attack commander wants beside it
- 26× A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- 10× Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 1× Answer a whole board at once
- 9× Find the exact card the plan needs
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
- 11× Get ahead on mana
Best cards for Graaz, Unstoppable Juggernaut
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
A permanent whose own trigger fires on attacking — the fuel an attack-trigger doubler multiplies, and the payoff an attack commander wants beside it
- Weathered Sentinels3 mana
- Ulamog, the Ceaseless Hunger // Ulamog, the Ceaseless Hunger0 mana
- Myr Battlesphere7 mana
- Marching Duodrone2 mana
- Sword of the Animist2 mana
- Cryptolith Fragment // Aurora of Emrakul3 mana
- Howling Golem3 mana
- Cityscape Leveler8 mana
A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- Arcbound Crusher4 mana
- Ramroller3 mana
- Extruder4 mana
- Darksteel Juggernaut5 mana
- Leveler5 mana
- Energizer4 mana
- Galvanic Juggernaut4 mana
- Goblin War Wagon4 mana
Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it
- Galvanic Juggernaut4 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Umezawa's Jitte2 mana
- Titan's Presence3 mana
- Kozilek's Command2 mana
- Warping Wail2 mana
- Null Elemental Blast1 mana
- Getaway Car3 mana
- Eldrazi Confluence4 mana
- Voyager Staff1 mana
Answer a whole board at once
- Aligned Hedron Network4 mana
- Coercive Portal4 mana
- Worldslayer5 mana
- Nevinyrral's Disk4 mana
- Apocalypse Chime2 mana
- All Is Dust7 mana
- Trailblazer's Torch4 mana
- False Floor4 mana
Find the exact card the plan needs
- Myr Kinsmith4 mana
- Shield-Wall Sentinel4 mana
- Skyship Weatherlight4 mana
- Moonsilver Key2 mana
- Pattern Matcher4 mana
- Shrine Steward5 mana
- Myr Turbine5 mana
- Self-Assembler5 mana
Refill your hand
- Skullclamp1 mana
- The One Ring4 mana
- Pip-Boy 30001 mana
- Vexing Bauble1 mana
- Key to the City2 mana
- Mask of Memory2 mana
- Smuggler's Copter2 mana
- Tome of Legends2 mana
Keep a permanent you control alive through removal
- Cryptothrall4 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Eldrazi Monument5 mana
- Commander's Plate1 mana
- Mithril Coat3 mana
- Akroma's Memorial7 mana
- The Walls of Ba Sing Se8 mana
Get ahead on mana
- Chrome Mox0 mana
- Everflowing Chalice0 mana
- Mox Amber0 mana
- Mox Diamond0 mana
- Mox Opal0 mana
- Mana Vault1 mana
- Sol Ring1 mana
- Wayfarer's Bauble1 mana